Chunky not compatible with distant horizons 2.3.3

Is chunky not supposed to be used with distant horizons? I used chunky with distant horizons in 1.21 and it worked just well. Wanted to update to 1.21.7 and it no longer works
97 Replies
snowflake
snowflake3mo ago
open fabric.mod.json in DH's jar archive and remove chunky from incompatibles
Nec
NecOP3mo ago
how do i open it
snowflake
snowflake3mo ago
with the archive tool
hardester
hardester3mo ago
Use of Chunky is ill-advised as it will cause LODs to contain holes.
Nec
NecOP3mo ago
this is fixed by flying over the chunk
hardester
hardester3mo ago
Distant Horizons provides a new generator mode that provides similar functionality to Chunky called "Full - Saves Chunk".
Nec
NecOP3mo ago
No description
Nec
NecOP3mo ago
lol whats the command for it
hardester
hardester3mo ago
It's recommended to install C2ME when using that mode, otherwise the generation speed would be abysmal.
Nec
NecOP3mo ago
or is that an ui
hardester
hardester3mo ago
It's an option in Advance setting -> LOD Building.
Nec
NecOP3mo ago
okay thanks hey also
hardester
hardester3mo ago
Apparently it's in "World Generator".
Nec
NecOP3mo ago
after switching from dt 2.2.1 to 2.3.3 it now tells me that the chunks will be loading for 50 minutes are they like being converted or is the newer version so much slower
hardester
hardester3mo ago
Distant Horizons is probably upgrading the existing LOD data if this is your existing world. Unless that speed shows up after you change the generator mode to Full, of which without C2ME, will be very slow. Blame Mojank for making their vanilla generator so slow.
Nec
NecOP3mo ago
but this wasnt a issue before im assuming its this
hardester
hardester3mo ago
You can inspect if its upgrading the data from the game log console.
Nec
NecOP3mo ago
nope its generally much slower well
hardester
hardester3mo ago
Default CPU preset?
Nec
NecOP3mo ago
it generated some of the chunks so i went on disabled dt rendering and reenabled it those generated chunks are now loading ultraslow extreme no paid for the whole cpu
hardester
hardester3mo ago
C2ME installed or no?
Nec
NecOP3mo ago
yes
hardester
hardester3mo ago
Pi Guy, any pointers?
Samalando (ping on please)
It was added for a reason and without a valid reason to remove it, it should stay there
Nec
NecOP3mo ago
the older version was so much faster wth should i just go back
hardester
hardester3mo ago
One thing I can say is that the difference in generation speed between Features and Full is that Full is at least 15% slower than Features.
Skillnoob_
Skillnoob_3mo ago
The full generation is generally a lot slower than features
Nec
NecOP3mo ago
whats full
hardester
hardester3mo ago
This.
Nec
NecOP3mo ago
i think u mean this
No description
Skillnoob_
Skillnoob_3mo ago
You can try setting the globalExecutorParallelism in the c2me.toml inside your config folder to the number of threads you have
hardester
hardester3mo ago
Features at 256 chunk on my 5600G took around 30 minutes on max CPU preset, and nearly 40 minutes with Full + C2ME.
Nec
NecOP3mo ago
but I didnt even have to use c2me in the older version I do have it now though
Skillnoob_
Skillnoob_3mo ago
In the old version dh had performance issues with c2me
Nec
NecOP3mo ago
to generate or to load?
hardester
hardester3mo ago
Generate.
Samalando (ping on please)
Generate probably Loading takes less than a minute
snowflake
snowflake3mo ago
best way to deal with a problem is to ignore it
hardester
hardester3mo ago
Until holes start appearing, I guess.
Samalando (ping on please)
Then why do you keep pointing them out in other servers
Samalando (ping on please)
:widegladeline2:
Nec
NecOP3mo ago
so
hardester
hardester3mo ago
Hmm???
Nec
NecOP3mo ago
im certain this version is slower in chunk generation
snowflake
snowflake3mo ago
disable distant gen during chunky pregen i guess
Nec
NecOP3mo ago
is there a reason for this
YAGPDB.xyz
YAGPDB.xyz3mo ago
Using Chunky to pregenerate for DH is not recommended for several reasons. The first one is the swiss cheese that might show up when using chunky while DH is installed. The second reason is that it's pointless, as DH has a build in pregenerator that is better integrated than chunky: - It saves space by only storing LODs, not normal chunks - It is faster to use DH's pregenerator to generate the LODs than first using chunky to generate the normal chunks, and then using DH to convert the normal chunks to LODs - It is part of DH, and therefore always/only called when DH needs it - Chunky calculates it's radius in blocks, confusing the user if they are not aware of this Distant Horizons' built-in LOD pregenerator is enabled by default, and can be sped up or slowed down by changing the Cpu Load in DH's settings, or disabled by turning off Distant Generation. If you want to pregenerate both LODs and normal chunks, set the Distance Generator Mode to Internal Server under Advanced, World Generator. This will of course take up quite a lot more storage space. Make sure you have C2ME installed if you want to use Internal Server, as the generation speed will be crap if you don't. Note, this also applied to other similar pregeneration mods.
Skillnoob_
Skillnoob_3mo ago
They've been talking nonesense in cortex's server
Samalando (ping on please)
Calling ishland a bad coder without any evidence
hardester
hardester3mo ago
If it's actually slower, then time for me to put that into testing. Is DH-Autobenchmark have any updates, Skillnoob_? :cou:
snowflake
snowflake3mo ago
ishland is my favourite china spy
Skillnoob_
Skillnoob_3mo ago
You can swap out the DH version and benchmark with that
hardester
hardester3mo ago
Good enough for me.
Nec
NecOP3mo ago
i just realized how bad the holes problem with chunky was how do i disable distant horizons generating chunks though
hardester
hardester3mo ago
By removing it from the mods folder.
Nec
NecOP3mo ago
is there seriously no option for that
hardester
hardester3mo ago
The way Distant Horizons work requires you to physically remove it.
Skillnoob_
Skillnoob_3mo ago
No, chunky triggers chunk load events and DH always processes them
Nec
NecOP3mo ago
I dont want to use chunky I mean that what needs to be rendered is already rendered the other side is a ocean
Skillnoob_
Skillnoob_3mo ago
Do you want to save chunks?
Nec
NecOP3mo ago
doesnt distant horizons do that automatically?
Skillnoob_
Skillnoob_3mo ago
Features mode only saves LODs
Samalando (ping on please)
To save space
Skillnoob_
Skillnoob_3mo ago
It doesn't save the vanilla chunk
Nec
NecOP3mo ago
huh I thought features mode allows you to see things like grass and flowers
hardester
hardester3mo ago
Alright, let this 1 data point benchmarking commence.
No description
Skillnoob_
Skillnoob_3mo ago
DH doesn't render flowers or grass
hardester
hardester3mo ago
Wait, this benchmarking is flawed.
Nec
NecOP3mo ago
No description
Skillnoob_
Skillnoob_3mo ago
Btw there's a update to the program
hardester
hardester3mo ago
They're rendered as full blocks, or in this case, patch of colors after merging with the block below.
Nec
NecOP3mo ago
yes well now its merging with the block below in the earlier version it didnt and i liked that more is there a way to reenable that
Skillnoob_
Skillnoob_3mo ago
Then you can add the flowers to the ignored blocks Thats in the dh config file i think
Nec
NecOP3mo ago
grass used to be 3d so it made plains and similar biomes look much nicer now they just look bald
Skillnoob_
Skillnoob_3mo ago
I don't think DH ever rendered grass and flowers as their actual blocks
hardester
hardester3mo ago
It sure is flawed on the first run, now it's a lot more reasonable.
No description
hardester
hardester3mo ago
Wait...
Nec
NecOP3mo ago
look at the left side
No description
hardester
hardester3mo ago
Nevermind, false alarm.
Nec
NecOP3mo ago
you can see the plain being supper messy super* thats grass being rendered by dh version 2.2.1 2.2.1.a
Nec
NecOP3mo ago
No description
Nec
NecOP3mo ago
comparison to 2.3.3 where its bald
hardester
hardester3mo ago
Interesting, did the default config changed for ignored blocks?
Nec
NecOP3mo ago
no idea but i remember this was enabled by a setting okay i found it graphics > quality > blocks to ignore sorry if i made this hard guys thanks for all of your help
hardester
hardester3mo ago
Features seem to be much faster with 2.3.3. It finished 2 minutes faster than previous average.
No description
hardester
hardester3mo ago
Maybe this custom seed is best case for Distant Horizons?
hardester
hardester3mo ago
Hmm, that estimated finish time doesn't seem good.
No description
hardester
hardester3mo ago
This is with C2ME installed with default settings.
Skillnoob_
Skillnoob_3mo ago
C2me by default doesn't use all threads Set the globalExecutorParallelism in the c2me.toml inside your config folder to the number of threads you have
hardester
hardester3mo ago
I'm going to cancel this run and do that.
hardester
hardester3mo ago
Seems to be inline with previous test with C2ME. Will wait for it to finish and calculate the time difference.
No description
hardester
hardester3mo ago
40 minutes compared to 28. That's roughly 34% slower.
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