HGL
flat-fuchsia
Pikiniku launches with Unity Crash Handler popup this week.
Pikuniku is my personal choice for "Canary in the Coalmine" with Heroic. Any time any other game is not working, I fire up my Canary game (which is both lightweight on system resources and is likely to run), and if that flat out doesn't work or game runs at ~10 fps or similar - then I know that Heroic flatpak installation is broken.
At this point I do the remedial action of uninstalling every single Flatpak package and reinstall all packages once again, followed by a reboot, then I re-launch the Canary game. Most of the time, this resolves any issue I face with Heroic.
This time it is different. I still get the same Unity Crash Handler popup, followed by a windows/wine crash popup with Pikuniku after my local remediation. Is there something wrong with Heroic flatpak?
Heroic won't even copy my system info for upload here, so here is my screenshot of my system info: https://i.imgur.com/Vn8npMJ.png
My Pikuniku run log is attached.
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