HGL
flat-fuchsia
Issues with DLSS on Until Dawn on DX12
I recently tried adding Until Dawn to the heroic launcher. Whenever I enable DXVK-NVAPI (to enable dlss and related features) the game gets super laggy. This issue doesn't happen though when added to steam as a non steam game. I'm using GE Proton 10-9 on both the heroic launcher and steam and I have the umu launcher installed.
Any idea what could be the cause of this discrepancy? Am I not supposed to use DXVK-NVAPI on DX12 and use something else instead? The game works fine when passing the "-dx11" game argument, but then obviously ray tracing isn't possible. The game also works if I don't enable DXVK-NVAPI install, but then theres no DLSS. Any help would be greatly appreciated!
1 Reply
To help you, we need a game log. Please see the following images on how to get it.





