DH and shaders suddenly broken, world being drawn into skybox...

Tried the possible solutions given in https://github.com/X0nk/Bliss-Shader/issues/451 to no avail
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question: This is NOT caused by bliss. it is caused by an issue with the connection between Iris and Distant Horizons. It just looks uniquely different with bliss compared to other shade...
Solution:
install the nightly from #links-n-downloads
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7 Replies
JudgeRinder
JudgeRinderOP2mo ago
it happens with Bliss and happened twice with photon but now photon just fails to load with this error: dh_water.fsh: dh_water.fsh: ERROR: 0:1312: 'depthtex1' : undeclared identifier ERROR: 0:1312: '' : compilation terminated ERROR: 2 compilation errors. No code generated. This suddenly started happening today, didn't change anything since I last played like shaders worked fine also, BSL doesn't show LODs even though it did before
Skillnoob_
Skillnoob_2mo ago
are you on neoforge with the latest dh?
JudgeRinder
JudgeRinderOP2mo ago
yeah not nightly, latest on Modrinth
Solution
Skillnoob_
Skillnoob_2mo ago
install the nightly from #links-n-downloads
JudgeRinder
JudgeRinderOP2mo ago
ok btw this did happen on 2.3.2.b as well oh wait I forgot to mention I'm playing on a server with DH serverside ok yup I think that fixed it
JudgeRinder
JudgeRinderOP2mo ago
No description
JudgeRinder
JudgeRinderOP2mo ago
thanks

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