More density out of Surface scatter
I'm having a hard time scattering content on a terrain with any decent density:

3 Replies
Hey @Ko Tenshi 🙂
Here is a good faq post about this subject for you: https://discord.com/channels/826908885024636989/1379352688667525150/1379352688667525150
Let me know if you have any more questions after reading it! 🙂
I’m getting the basic paradigm, thanks! I was suspecting that there was a max object per level, but didn’t see the setting. I also see how this now all works with the splines.
Great 👋👋