instant dropoff in quality 12 rdr distance waited to see if i missed something
i have render distance set at 12, didnt adjust any of the settings in distant horizons, im using c2me and noisium alongside distant horizons in 1.21.6, tried without the 2 support mods (c2me noisium) to see if that was the issue, still just instantaneous degradation in quality beyond the 12th chunk, i understand it obviously needs to lower quality of things rendered far away but this just makes it insanely unappealing to use, it isnt matching what i see in youtubers videos
using essential, i read the mods that could mess up distant horizons but didnt see if essential meses it up yet i saw in a youtube video it was fine, mods are: (distant horizons beta 2.3.4b)



7 Replies


tried reloading shaders?
when odd stuff like that happens, and shaders are involved reloading shaders often fixes it
oh ok
ill trty that
default keybind is R
seems to work fine now
reloading probably fixed it, mark the thread as solved too