Controller vibration not working in-game
I can't seem to get my controller's vibration to work. It works in Windows fully but vibration is broken in bazzite. On windows it is picked up as an Xbox controller but on linux steam identifies it as the controller's name/unknown. It is connected via USB wireless dongle, the same happens when connected via usb cable (bluetooth doesn't support vibration in the controller)
The bluetooth mode (which uses d-input) also includes more button support but that isn't a thing in the (normal) usb version (due to x-input limitations).
Tested both with steaminput and without, both broken vibration.
Using bazzite nvidia kde desktop (rebased from bazzite nvidia kde deck).

4 Replies
Same applies to my bluetooth (official) Xbox series controller
Turns out it works in the test inputs menu specifically

It works in celeste but not hollow knight, both are native titles so not a proton issue

Solution
It was just a hollow knight issue