Iris can't load the shaders for some reason it doesn't give a crash

Unexpected error while creating framebuffer: Draw buffers [0, 1, 2, 3] Status: 36054 how to fix?
5 Replies
hardester
hardester3mo ago
Mobile launcher? :linus:
Theguy22
Theguy22OP3mo ago
Yea I use a special renderer that is designed for mobile user to use shaders and sodium
hardester
hardester3mo ago
Clearly it doesn't make you run shaders, does it? :linus:
Theguy22
Theguy22OP3mo ago
It's still in beta so idk It has yet to approve more Oh wait it said it can run most shaders...
hardester
hardester3mo ago
Whoever made this renderer, go as them instead of here. The Iris project does not and will not support mobile launchers so long as the native graphical backend of the device is OpenGL ES and not OpenGL. :haha_yes:

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