DH chunks halting generation.

Making a modpack. I'm running 8GB of RAM, and I have my CPU load set to Aggressive. There are a few chunks here and there that might generate when first loading the world, but it just stops. I've checked the FAQ for anything related to this, there's nothing there that mentions chunks halting. I'm not sure if this is a mod compatibility issue or not. Could be a config issue, but I just regenerated the config and it's still doing it. It does it even without shaders.
Solution:
yup it was outdated
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45 Replies
squoshi
squoshiOP3w ago
shoot i forgot to post logs
Allium
Allium3w ago
latest.log uploaded to mclo.gs
Uploaded by squoshi.
Jckf
Jckf3w ago
Stay in-game for 5-10 minutes and see if it resumes.
squoshi
squoshiOP3w ago
i have waited 20 minutes i didn't pause the game, i have had chat open
Jckf
Jckf3w ago
@BackSun @пшш Seeing a lot of this recently
squoshi
squoshiOP3w ago
oh is it a common issue?
Jckf
Jckf3w ago
Yes, and I have experienced it myself, but it always resumes after a while for me 🤔
BackSun
BackSun3w ago
Multiplayer or single player? Is the world gen task count still going up?
squoshi
squoshiOP3w ago
singleplayer, the task count is going up only if i move i can't see any new LODs though
BackSun
BackSun3w ago
Can the problem be reproduced with no world gen mods?
squoshi
squoshiOP3w ago
yes, and it would also be a high task if i did it again as my pack is heavily configured to note, i do have C2ME
BackSun
BackSun3w ago
It might be related to some jank with how the world gen queue is currently set up. But I can’t say for certain. I haven’t seen this issue before, the closest I’ve seen is people getting confused because the downsampler is running so it doesn’t appear like the world generator is running. Re-writing the world gen queue logic is on my todo list but I don’t expect to get to it for a while (working on other things right now).
squoshi
squoshiOP3w ago
i can wait if it's something i can't fix myself i'm not in a rush to release please do ping me if it has been found though
squoshi
squoshiOP3w ago
oddly enough even the culling is weird
No description
squoshi
squoshiOP3w ago
these are the only chunks i can see if more extensive testing is needed on y'all's side i can DM you the pack but i can't send it directly here because it's private
BackSun
BackSun3w ago
Testing with a full mod pack isn’t feasible since there are too many variables to test with. In the time being I’d recommend trying with fewer/no mods and seeing if the issue is reproducible. Otherwise delete your DH config in case something got goofed up there.
squoshi
squoshiOP3w ago
i will try regenerating the config again
Jckf
Jckf3w ago
Do downsampler tasks show in F3?
squoshi
squoshiOP3w ago
i just exited the game :sobbign: hold on
Jckf
Jckf3w ago
It's a question for James
squoshi
squoshiOP3w ago
oh nvm ah wait it does show in the bottom right of the first screenshot i sent
BackSun
BackSun3w ago
Yes, they should appear as “update propagator”
Jckf
Jckf3w ago
Pretty sure they all show 0/x with no increasing totals when it happens to me
squoshi
squoshiOP3w ago
i regenerated the config and it's still not showing any new LODs
No description
BackSun
BackSun3w ago
Remove your other mods and/or disable shaders. It appears the generator is running in that screenshot. Hmmm. Interesting. Not sure why/how that would happen. Can you consistently reproduce it?
Jckf
Jckf3w ago
I think so. I'll do some testing when I'm back home
squoshi
squoshiOP3w ago
disabled shaders, still nothing
No description
squoshi
squoshiOP3w ago
not even the TPS is being affected
BackSun
BackSun3w ago
Remove your world gen mods and create a new world.
squoshi
squoshiOP3w ago
will try that
BackSun
BackSun3w ago
!binarysearch
YAGPDB.xyz
YAGPDB.xyz3w ago
Try a binary search and figure out which mod is causing it. So disable half of the mods, see if issue is still there, if yes disable half again etc etc until you find the mod that's causing the issue.
Tenor
BackSun
BackSun3w ago
If you can consistently reproduce the problem with the latest dev build in single player with no other mods write up the reproduction steps in a git issue and I’ll take a look at it when I have time.
squoshi
squoshiOP3w ago
reproducible
squoshi
squoshiOP3w ago
i see this in the logs occasionally
[08:40:03] [Render thread/ERROR] [ConfigFileHandling, distanthorizons/]: Unable to convert config value [{}] from [class java.lang.String] to [class java.util.HashMap] for config [mapTest], the default config value will be used instead [{}]. Make sure a converter is defined in [ConfigTypeConverters].
[08:40:03] [Render thread/ERROR] [ConfigFileHandling, distanthorizons/]: Unable to convert config value [{}] from [class java.lang.String] to [class java.util.HashMap] for config [mapTest], the default config value will be used instead [{}]. Make sure a converter is defined in [ConfigTypeConverters].
Allium
Allium3w ago
latest.log uploaded to mclo.gs
Uploaded by squoshi.
BackSun
BackSun3w ago
What are your steps. Can you reproduce it on a mod loader that isn’t forge? I can’t debug forge.
squoshi
squoshiOP3w ago
i cannot reproduce on fabric even on fabric i used the same worldgen mods lithosphere, tectonic
BackSun
BackSun3w ago
Good gravy that’s a lot of error messages that aren’t related to DH (as far as I can tell).
squoshi
squoshiOP3w ago
yeah mostly loot tables can't fix it modpack dev in a nutshell 😩
BackSun
BackSun3w ago
If the issue only appears on forge that’d be really strange since none of DH’s world gen logic should be mod loader dependent, unless forge is getting locked up when we try getting existing chunks. And unfortunately due to forge jank I have no way of running forge in a debug environment so that makes troubleshooting and fixing significantly more difficult, which in turn means I’m less likely to look at that issue over others, sorry…
squoshi
squoshiOP3w ago
i'll be testing in an empty instance with the same graphics mods and worldgen first testing without worldgen hm, works fine doing sequential search because a binary search would screw everything over AHA it was one of the mods but i'll have to slowly re-enable some seems to be ecliptic seasons i don't remember if i updated ES i'll have to check
Solution
squoshi
squoshi3w ago
yup it was outdated
squoshi
squoshiOP3w ago
that was the issue

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