after re-entering the server, the LODs do not load

After I loaded lods as a client on the server everything is fine. Re-entering the server removes absolutely all loaded lods and you have to load them again. When playing on a local network everything is fine
21 Replies
Skillnoob_
Skillnoob_3mo ago
it takes some time for the LODs to load from the disk, you can speed that up by increasing the cpu preset
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
No matter how long I wait, they don't load.
No description
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SеrBraver[braver]
SеrBraver[braver]OP3mo ago
for testing I loaded a couple of chunks, the result after re-entering the server
Miki_P98
Miki_P983mo ago
Does the server have any seed, world or dimension randomisation? It might be possible that every time you join the server reports a new world
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
I'll find out now and write If there is randomization, can this be fixed somehow?
Miki_P98
Miki_P983mo ago
The server would need to add DH mod or plugin Or add some other custom DH support
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
no, there is no randomization on the server. there is loglobby and antixray (from what I know)
Miki_P98
Miki_P983mo ago
!lodstored
YAGPDB.xyz
YAGPDB.xyz3mo ago
Single Player: - Overworld: .minecraft/saves/WORLD_NAME/data/DistantHorizons.sqlite - Nether: .minecraft/saves/WORLD_NAME/DIM-1/data/DistantHorizons.sqlite - End: .minecraft/saves/WORLD_NAME/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: .minecraft/saves/WORLD_NAME/DIMENSION_FOLDER/data/DistantHorizons.sqlite Multiplayer: - .minecraft/Distant_Horizons_server_data/SERVER_NAME/ Server Mod - Overworld: SERVER_FOLDER/world/data/DistantHorizons.sqlite - Nether: SERVER_FOLDER/world/DIM-1/data/DistantHorizons.sqlite - End: SERVER_FOLDER/world/DIM1/data/DistantHorizons.sqlite - Custom Dimensions: SERVER_FOLDER/world/DIMENSION_FOLDER/data/DistantHorizons.sqlite Server Plugin All dimensions in one file: SERVER_FOLDER/plugins/DHSupport/data.sqlite NOTE: Sometimes there might be 2 additional files next to the main one with extensions .sqlite-wal and .sqlite-shm If there are, all 3 should be treated as a single file, a.k.a. moved, deleted, backed-up always together! If you don't, the database will become corrupted.
Miki_P98
Miki_P983mo ago
Is there only 1 DB for this server? Does new folder get created every time?
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
DH folder looks like this
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SеrBraver[braver]
SеrBraver[braver]OP3mo ago
This is a local server
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hardester
hardester3mo ago
Seems like server have some sort of seed or coord randomization in-place.
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
can this be fixed only with a plugin? level key prefix won't help?
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
Ye, you right
No description
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
How to fix it?(
Miki_P98
Miki_P983mo ago
Server need to add DH support or remove this randomisation Nothing you can do client side You can in theory try using DH 2.1.2 Though this is an old version with other issues
hardester
hardester3mo ago
Wait, this gives me some thought. Assuming it's not possible for the server to have Distant Horizons installed server-side, there might be a need to bring back the old behavior of storing server-side LOD data as an option for users connecting to these servers, assuming if it's even feasible.
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
Now, as far as I understand, there is no such function unfortunately, there is no such version for 1.21.4
hardester
hardester3mo ago
The message of mine is a food for thought, something for the dev team to look into.
SеrBraver[braver]
SеrBraver[braver]OP3mo ago
got it, thanks for the help, for now I won't do anything on the client side

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