World corruption?
Distant horizons version 2.3.0-b-1.21.1
1.21.2 Fabric single player
PC shutdown while using distant horizons. I then disabled distant horizons and relaunched the world, chunks were swapped and unable to see some chunks. Enabled distant horizons, launched world again and receiving error messages in attached images and logs. Optimised world in the menu but the errors still remain.
Issues:
1. Chunks aren't visible (as if on a slow server) past a certain point, image with chunks cut off attached. Should I wait a while with DH on or off? Issue persists when DH is either enabled or disabled
2. A few chunks have been swapped, maybe able to use MCA selector to swap some back though, error messages might even tell me exactly which ones
Logs
Shutdown I think: https://mclo.gs/a9ZmFE1
Aftermath including errors: https://mclo.gs/srGd94z
I have more logs but these cover most of it except the error image that starts with java.base
133 Optimisation mods, not sure how to list them but they're in the logs, Nvidium, C2ME, smart-chunk-loader, smooth chunk etc mostly modrinth stuff
If I can get the whole thing fixed thats great, if not then its the first issue I want to know how to fix as its really annoying that chunks wont render, thanks

3 Replies




Shutdown due to power loss or a self-shutdown during operation?
Either way, both situation will cause corrupted chunk data. Assuming this is your survival world, use Minecraft's built-in world optimizer to try and recover the world to return to a good state.