Does Pre-existing behave same as Internal_server ?

I'm trying to use the mod with WWOO and since it says there will be stitch line if we do so, i read that using the mode "internal-server" will solve the issue. I tried doing that but the generation would not save the chunk and would be incorrect. So i used chunky to generate the map chunk first and now i need to pregen the DH part. My question is : At this point if i use pre-existing mode will it have the same result as internal_server ? Thanks
Solution:
"Internal Server", or "Full - Saves Chunk" following the rename in 2.3.4-b, should save chunks when generating and should have 100% accurate LODs. Otherwise, "Pre-existing Only" should effectively functions the same.
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Solution
hardester
hardester3mo ago
"Internal Server", or "Full - Saves Chunk" following the rename in 2.3.4-b, should save chunks when generating and should have 100% accurate LODs. Otherwise, "Pre-existing Only" should effectively functions the same.
Hijack Hornet
Hijack HornetOP3mo ago
Ok thanks Yes i dont know why it wouldnt save chunk.. I ended up having a big DH sqlite, but the actual region part of the save was only a few mb. All regions files were 0kb..
hardester
hardester3mo ago
That is peculiar indeed.
Hijack Hornet
Hijack HornetOP3mo ago
So if i use per existing, how do i tell it to generate the entire map ? Do i put a radius very big ? On the server command i mean /dh pregen start overworld -800 -800 9999 ?
hardester
hardester3mo ago
Pretty sure pre-existing mode is unsupported by the pregen command.
Hijack Hornet
Hijack HornetOP3mo ago
oh
hardester
hardester3mo ago
Since pre-existing is intended for clients requesting LOD generation within the player's active render distance.
Hijack Hornet
Hijack HornetOP3mo ago
The command seems to be doing something. I just hope it doesnt fallback on "features"
hardester
hardester3mo ago
It probably doing LOD generation on existing chunks? I personally never tried using pregen with Pre-existing myself.
Hijack Hornet
Hijack HornetOP3mo ago
Thanks !
Statbot
Statbot3mo ago
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