Generated LODs are All One Solid Color
I am using Embedium+Oculus with forge for Minecraft 1.20.1 using the Bliss Shaders (Stable). I created a new world to test this out and DH began to render, but it was all Pink or Orange. Could this be a Bliss shader issue? What's going on? Everything is the latest version. Thank you.

Solution:Jump to solution
you turned on a debug feature. either turn it off again, or if you cant find it, reset to default settings by deleting the config file at .minecraft/config/distanthorizons.toml
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Solution
you turned on a debug feature. either turn it off again, or if you cant find it, reset to default settings by deleting the config file at .minecraft/config/distanthorizons.toml
Don't know why that was on. Thank you very much!
!colours
If your LODs are weirdly coloured, press the F8 key or in the config go to Advanced Options > Debug > Debug Mode and set it to "Off"
im not sure if thats still up to date
Just for people that may stumble upon this in the future
Ah… then it should be updated
yeah