[SK info] Before init >>>
libEGL warning: egl: failed to create dri2 screen
libEGL warning: egl: failed to create dri2 screen
2025-09-01T04:11:36.802235Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.802297Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
2025-09-01T04:11:36.804001Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.804024Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
2025-09-01T04:11:36.817999Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.818116Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
<repeating...>
[SK info] Before init >>>
libEGL warning: egl: failed to create dri2 screen
libEGL warning: egl: failed to create dri2 screen
2025-09-01T04:11:36.802235Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.802297Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
2025-09-01T04:11:36.804001Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.804024Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
2025-09-01T04:11:36.817999Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_INVALID_ENUM in glGetIntegerv(pname=GL_TEXTURE_2D)
2025-09-01T04:11:36.818116Z ERROR tokio-runtime-worker smithay::backend::renderer::gles: 358: [GL] GL_OUT_OF_MEMORY in
<repeating...>