Build Menu Organizer
It seems that once you organize your build menu then add a new mod, the new mod items will not show up in the build menu.
For instance I have added SirDigbys Modular Load Balancer mod, and your Auto Smelter mod after I had already orgainized the build menu.
If I place the Build Menu Orgainizer item down and interact with it I can see your Auto smelter and change its catagory and sub catagory but it still does not appear in the actual build menu. Even after a save and reload.
For instance I have added SirDigbys Modular Load Balancer mod, and your Auto Smelter mod after I had already orgainized the build menu.
If I place the Build Menu Orgainizer item down and interact with it I can see your Auto smelter and change its catagory and sub catagory but it still does not appear in the actual build menu. Even after a save and reload.


7 Replies
The items added from a mod will also not show up in Build Menu with a search either.
@AndreAquila
Okay tried as a work Around... Disabling Build Menu Organizer and the 2 new mods I had enabled. Saved game. Exited game and re-enabled the 2 mods with out build menu organizer the new Mod items still do not show up in build menu but are showing up in the Main Menu Mod List.



Also as another work around. Tried running save through SCIM and still neither mods items are showing in build menu
Hmm. Good to know. Maybe the mod is forcing hide every new building. I will reproduce it here and review that mod asap
If you uninstall only buildmenu... save.. and reinstall, this continues?
Yes
I tried both ways. Just uninstalling build menu and reloading. And removing build menu and the new mods and reloading
Then re loading the new mods without build menu still didn’t show up
@AndreAquila Just wondering if you found anything with this.
Well Sorry Andre this was all on me... It seems somehow the mods got unlearned in the Hub and hence why they weren't showing up in build menu. Still strange tho that they were showing up in the build menu organizer if they were not learned.
Ah.. hmmm... something must have gone wrong in the mod. Maybe it saved the items in a variable that it didn't "forget". I'm glad the mod is working then.