Safe boot for a server

Is there a way or a fabric mod to "safe boot" my server as in it sets the tick rate to 0 and stops all chunk loaders? This is just to detect any lag machines on the server. Also is there like a log system that shows us what chunk is causing lag. i also need something like Xaero's map but for the whole world so where ever players go I can see the chunks loaded on that "universal map'.
7 Replies
Das_Grosse_J
Das_Grosse_J2w ago
!spark
Carl-bot
Carl-bot2w ago
Spark Profiler
Spark can be used to see why your server or client is lagging. Users can share a spark report via /spark profiler start --timeout 300 which creates a report after 5 minutes. The spark report is useful in debugging why your server is lagging, so ideally you should always provide one while asking for support. Download | Website | Docs
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Das_Grosse_J
Das_Grosse_J2w ago
That can be used to identify lag, not sure wether you can pinpoint it to an area tho
BUB
BUBOP7d ago
I can SOMEWHAT pinpoint lag Ik spark profiler but I mean it kibda helps in letting me know what is causing the lag But basically I use one of those mods that saves server storage space my unloading the chunks that the server doesn't use (or nothing has been placed or broken there) from the main memory. Then I can use dynmap, ledger and An Ahem A ~utility mod~ To locate stuff within those chunks that causes the lag Ledger is just to show me who did it But again I want to safe boot the server. As in if there is a lag machine, it wont work since I stopped the server ticking But I wanna know if there is a mod to do that
Das_Grosse_J
Das_Grosse_J7d ago
Well just /tick freeze once you join, or in the console as it starts That should stop all possible lag machines
BUB
BUBOP5d ago
doesn't the game start the moment the server starts?
Das_Grosse_J
Das_Grosse_J4d ago
Yes but those few seconds don’t matter because as long as the lag doesn’t originate from the spawn chunks it wouldn’t occur anyway cuz it’s unloaded

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