lutris shader cache
I Need help to make lutris save the shader of a videogame, seems everytime i open the game It start to compile the shader again and again, Is there and option for It?
Update: net day Im able to have time to check if the solution provide work busy whit reallife today
Thank you for the help.
Update: net day Im able to have time to check if the solution provide work busy whit reallife today
Thank you for the help.
Solution
You could try increase shadercache file limit.https://wiki.cachyos.org/configuration/gaming/#increase-maximum-shader-cache-size