Ignored Snow Layer Blocks Breaks DH
I added snow to the ignored blocks list, I would have expected it to render whatever is underneath instead of making the chunks transparent. (they are covered in snow just like the ones within render distance). Yes this happens without shaders.
Is this normal behavior? DH Forge 2.3.4-b 1.20.1
Is there a way to get rid of the 1x1x1 DH snow other than this? Maybe just paint the block underneath white?
Also, chunks dont smoothly transition from vanilla to DH when using Complementary + Euphoria Patches, is Complementary not compatible?

23 Replies
you added snow_layer instead of snow i assume?
Fact that shader is compatible does not mean it is feature complete
Here is a list of all the effects that need to be reimplemented by the shader: https://discord.com/channels/881614130614767666/1385832852989677660/1395682624080580608
If the sdaher displays DH LODs it can say it is DH compatible
All of the above effects are optional
you can probably achieve what you want by not using the ignore list, but setting "blocks to ignore" to "non-full" instead (i forgot the exact names)
ignoredRenderBlockCsv = "minecraft:snow,minecraft:barrier,minecraft:structure_void,minecraft:light,minecraft:tripwire,minecraft:brown_mushroom"
that tells DH to ignore snow blocks, not snow layers
whoops
It looks like "non-colliding" doesn't affect the snow layers? Its still a full block snow

snow layers are colliding
hmm I don't see any other options for blocks to ignore, its either non-colliding or none. I'm assuming this wont help with snow layers

Why are you changing settings in the config file
Just use the in-game settings menu instead
That will show you all options
Oh don't worry I wasnt 😁 I opened the config just to make sure I wasnt missing anything, I hadn't seen any other options besides these two in game
Hhmm weird. I really thought there were more
I looked at older posts in help-me and I didn't see any mention of one, maybe it was an old feature?
I mean you did say this but I dont see such option

No idea what meant with that lol
And have you tried snow layer in the ignore csv?
Yes, I replaced minecraft:snow with minecraft:snow_layer. But it didn't do anything, are you sure snow_layer is correct?
In F3 the game uses minecraft:snow for the layers and minecraft:snow_block for the full block, I'm not sure if snow_layer is an actual block id

I am not sure no
Looks like it is indeed snow
I don't know then. Maybe someone else does
It looks like this isn't what other people get when they add snow to the ignored blocks list but maybe I'm dumb, super confused as this is what is being recommended to people when they ask the same question 😅
You restarted the game after changing the config file right?
Yes I have
I will do it for you just In case I somehow havent (double checked now, snow_layer makes no difference as its not the correct ID)
I think atp its safe to assume that the ground disappearing is caused by some other performance mod (binary search... yay...)
Hi, do you know if anyone keeps a list of shaders that have certain features? (specifically Blending between vanilla chunks and DH LODs)
Also should I mark this as Solved, seeing as fixing the full block snow issue isn't solvable at the moment?
No idea, thought I know that Shrimple and the next version of Euphoria Patches has blending
Bloop too
Eclipse shader has blending as well