Multibot System Question
I’m working on a system where bots (agents) are assigned to specific channels and play sounds when users join those channels.
For example:
• Bot1 is assigned to Channel1
• Bot2 is assigned to Channel2
Here’s the issue I’m facing:
• When I join Channel1, Bot1 correctly joins and plays the sound.
• When I join Channel2, Bot2 correctly joins and plays the sound.
• However, if I’m already in Channel1 and my friend joins Channel2, Bot1 (instead of Bot2) moves to Channel2 and plays the sound.
This results in the bot leaving its assigned channel and handling events from other channels.
Is this a limitation of the library I’m using, or is it a problem with the structure of my implementation?
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