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should fix itself if you wait a bit longer
been waiting for 15 minutes
client + server restart doesnt help
shader on off doesnt work
eventually all chunk between the main land and those random islands should be filled as well
"should" is a very strong keyword, that in my case isnt happening
what does "eventually" mean?
hours?
days?
btw, can dhs use chunkys generations?
maybe an hour yeah, but no more chunks are generating?
i forgot what world generation options the plugin has, let me look at the wiki
looks like the plugin doesnt have world gen options, so then no
i entered this command that i found on reddit:
dhs pregen start world -3000 -3000 5000
but it doesnt seem to fix the missing parts of the map
chunky already generated 8000 radius blocks
but dh just doesnt acknowledge them
where can i find a documentation of dhs commands?GitLab
Home · Wiki · Distant-Horizons-Team / Distant Horizons server plu...
Add support for Distant Horizons to your Bukkit server.
You can use Chunky before using DHS' pregen, yes. The plugin will then use the chunks that Chunky generated, which will make LOD generation much faster
@Puhpine For comparison against the mod; the plugin's default mode is FULL, but it can also be set to PRE-EXISTING_ONLY. However the settings have different names of course.
does it say in the wiki how to toggle to this? i dont see it
It's the generate_new_chunks setting. The plugin prints a warning about it on every start unless you've changed the config to confirm that you are aware how it works
alright. too bad you cant read that from just the wiki
having to access the config file
It's in the recommended setup guide

Ah okay
Okay ive disabled this setting, but it still doesnt load chunkys pregenerations for the clients
Chunky only generates normal chunks. LODs will still need to be generated.
You don't need to change any settings. The plugin will always use the existing chunks where possible, or generate new ones otherwise
i reinstalled both client and server side, and still it doesnt load more than in the OP image
!slowgen
World generation in general is quite slow and world gen mods can slow it down even more. If you want to speed it up:
Install Noisium, Lithium and C2ME. These mods can improve generation speed by a bit, but it will still not be fast.
Increase
To see if
CPU Load
in Distant Horizons settings for faster generation, but you will experience more lag spikes and stuttering due to heavier workload on CPU. You are not required to wait for the full generation to finish, although it is better for fps if you do.
To see if
Distant Generator
is really working or not:
1) Check CPU usage while in-game, using Aggressive
settings of CPU Load
. If CPU usage's hovering around 80-100%, the LoDs are generating in the background.
2) Go to DH settings > Advanced Options > Debug > Wireframe
, set Enable Debug Wireframe Rendering
and Show World Gen Queue
to True
.
Enabling both settings will show you the visualization of world gen tasks queued and working on the map (blue boxes for queued tasks, red boxes for working tasks)Try the second part
You can also do
/dhs status <player>
to see how many LODs have been sent to any given player