Holes in the world when viewed from up high

I get these holes in the world, at what appears to be the edge of LOD. This issues is most noticeable when up high. I've used creative to fly up to make the issue more clear/pronounced. So far, I have tried changing all culling settings to no effects. I have Embeddium and Oculus installed, but am running no shaders.
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1 Reply
Skillnoob_
Skillnoob_2w ago
I think embeddium adds a vertical render distance slider Set that to 100%

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