5 Replies
Maybe give some directions or a specific topic. There‘s probably not a lot of big servers running fabric tho. Most use something from the bukkit line (Spigot, Paper, etc.) or custom versions of those and servers that require Modding as they’re based around a certain modpack are already incredibly rare, but then normally run Forge, e.g. all the Cobblemon servers or certain create mod packs.
You won’t get many responses by just asking for all the „big“ fabric servers, we don’t even know what you’re looking for and how you define „big“
The most players
1. Why, what is your goal?
2. Instead of having others doing it, just go into server listing websites, filter by modded and sort by player count
Just want to see if big servers are using Fabric or its more of a niche thing
And I did, but the numbers on the listing websites are not transparent/correct
eg Networks including all their separate servers that are not modded
Its not a hard question and if there are no easy mentions, then its simple to deduce that Fabric is not optimized/popular enough
realistically, fabric and paper have different goals. Paper is designed to be fully server-side only, fabric is designed with client-side modding in mind.
The bukkit API which paper uses is incredibly stable, and it's likely that plugins written 10 years ago (generally) would still work today.
Fabric's API is tied to Mojang's internal code, which isn't very stable, and new game feature drops will often break fabric mods.
It's 100% possible to make fabric mods that replicate the functionality of paper plugins, but that's not the main point of fabric and most developers aren't dedicated enough to update mods every 3 months and backport changes.
it's not an issue of optimization, but lack of developer support for "vanilla compatible" experiences.