Beacon beams disappearing
Hi, I'm having some weird issue where most of the beacon beams just disappear when they switch from DH to vanilla rendering.
After some trial and error I know that the culprit is just plain Sodium. However I can't find an option to toggle in either DH or Sodium to change this behaviour. Has anyone encountered a similar issue?
Some info:
Using Minecraft 1.21.10 on Fabric 0.17.3
Sodium version is 0.7.2 and DH is 2.3.6b, installed client-side only but not on the server
Joining a vid for reference
2 Replies
You can disable beacon distance culling in DH so they always appear regardless of distance.
(Sorry I forgot I made this thread)
Doesn't seem to have changed anything unfortunately.
I also noticed that these beams are the only ones behaving this way, and they are at y = -60. Others on the surface don't, and the DH > vanilla transition is smooth and not really noticeable.