Beacon beams disappearing

Hi, I'm having some weird issue where most of the beacon beams just disappear when they switch from DH to vanilla rendering. After some trial and error I know that the culprit is just plain Sodium. However I can't find an option to toggle in either DH or Sodium to change this behaviour. Has anyone encountered a similar issue? Some info: Using Minecraft 1.21.10 on Fabric 0.17.3 Sodium version is 0.7.2 and DH is 2.3.6b, installed client-side only but not on the server Joining a vid for reference
2 Replies
BackSun
BackSun3d ago
You can disable beacon distance culling in DH so they always appear regardless of distance.
Kasen
KasenOP2d ago
(Sorry I forgot I made this thread) Doesn't seem to have changed anything unfortunately. I also noticed that these beams are the only ones behaving this way, and they are at y = -60. Others on the surface don't, and the DH > vanilla transition is smooth and not really noticeable.

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