Nemesis / Archnemesis
Can someone explain the new "Nemesis" and "Archnemesis" feature? in full detail, like how many kills are needed to be someone's nemesis, how much do i get rewarded and how does it scale, i would really appriciate it if someone that knows everything about this explained it in detail.
4 Replies
@cybwr (@cybwwr)
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And please, if you are sure of the information you have then explain it.
All I know about it is just from playing the game recently:
. I got 175 XP and 175 credits, although I also received 100 XP and 100 credits at some point.
. For me, it took dying about five times to the same person for them to become my nemesis. They don’t have to kill you multiple times in a row for it to trigger btw.
Ill also summarise the only detail we have about it given in the release notes:
The new update adds a Nemesis system, where players who keep running into each other in fights can automatically become Nemeses. You’ll get bonus rewards for taking revenge on yours.
There are two kinds of Nemeses:
. Rival: The player who’s killed you the most recently.
. Archnemesis: The player who’s killed you the most overall in Combat Warriors.
That’s all we know for now, we’ll have to wait for the devs to explain more or just test it in game ourselves.
@cybwr (@cybwwr)
Just thinking as domination system in tf2 or Csgo , if you killed about 5 times by the same person , the rival will mark as Nemesis
You can simply just kill them for revenge bonuses
And if you get killed alot by the same person and you can't take a chance for revenge, next time you meet them will mark them as Archnemesis