Open Brush to Blender with strokes effects and camera path file
Hi everyone!
I cant directly save video created with camera on meta quest 3.
I’m trying to export a scene from Open Brush into Blender, keeping both the animated brush strokes and the camera path — but I can’t get it to work properly.
Here’s what I’ve done so far:
Exported my sketch as .gltf with Sketach Fab
Imported the .gltf into Blender — the geometry shows up fine and the texturing is on without stroke effects.
I couldnt finte the camera_path file, but I’m not sure how to correctly import or align it to match the scene.
Does anyone know the proper workflow or script to import both the stroke animation and camera path correctly into Blender?
5 Replies
This isn't really a bug - the best place to ask about this is in #various-import-export
thanks for the advice i thought that the bag is that the video recording is not working with in the app on my device, I am not able to obtain it.
if you paste your question there, I'll reply (don't want the discussion split between two different places)
thanks ofcourse understand 🙂 i have posted there the message. I would apriciate your help on the topic