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Distant HorizonsDH
Distant Horizons•4mo ago•
4 replies
Doom

Shader issue

This is using:
MC Eternal 2
Oculus 1.8.0
Photon v1.2a
Minecraft Windowed mode

If you change the mc window size it causes this to happen.

Reloading the shader fixes the issue, but it can be very easily replicated by changing the mc window size in any way.
image.png
Solution
This is an issue most commonly found with Bliss, but other shaders as well. See here the most up to date way to solve this issue: https://github.com/X0nk/Bliss-Shader/issues/451
Preview image
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question: This is NOT caused by bliss. it is caused by an issue with the connection between Iris and Distant Horizons. It just looks uniquely different with bliss compared to other shade...
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
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