Shader issue
This is using:
MC Eternal 2
Oculus 1.8.0
Photon v1.2a
Minecraft Windowed mode
If you change the mc window size it causes this to happen.
Reloading the shader fixes the issue, but it can be very easily replicated by changing the mc window size in any way.

Solution:Jump to solution
This is an issue most commonly found with Bliss, but other shaders as well. See here the most up to date way to solve this issue: https://github.com/X0nk/Bliss-Shader/issues/451
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question: This is NOT caused by bliss. it is caused by an issue with the connection between Iris and Distant Horizons. It just looks uniquely different with bliss compared to other shade...
2 Replies
!blisssky
Solution
This is an issue most commonly found with Bliss, but other shaders as well. See here the most up to date way to solve this issue: https://github.com/X0nk/Bliss-Shader/issues/451
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question: This is NOT caused by bliss. it is caused by an issue with the connection between Iris and Distant Horizons. It just looks uniquely different with bliss compared to other shade...