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DH
Distant Horizons
•
4mo ago
•
4 replies
Doom
Shader issue
This is using
:
MC Eternal 2
Oculus 1
.8
.0
Photon v1
.2a
Minecraft Windowed mode
If you change the mc window size it causes this to happen
.
Reloading the shader fixes the issue
, but it can be very easily replicated by changing the mc window size in any way
.
Solution
This is an
issue
most commonly found with Bliss
, but other shaders as well
. See here the most up to date way to solve this issue
:
https://github.com/X0nk/Bliss-Shader/issues/451
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question
: This is NOT caused by bliss
. it is caused by an issue with the connection between Iris and Distant Horizons
. It just looks uniquely different with bliss compared to other shade
.
.
.
Jump to solution
Distant Horizons
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