Content browser - multiple team members

A question about the Content Browser. If there are multiple team members and they have an Unreal Project on version control, but the file path is different for each team member on their local machine, then is there a way for the Dash Metadata file to point to the same location for all team members?
1 Reply
DanielFreden (Dash for UE5)
Hey @UEuser2000 🙂 Could you elaborate a bit, not sure I understand properly. But I can start by sharing some information: If you are working several people together and have computed/tagged some assets in the Dash content browser, the metadata is actually saved within the Unreal Project it self since Dash 1.9.0 so everyone get easy access to that Data as you are already sharing the UE project. If you are using the external library / centralised asset browser capabilities (https://docs.polygonflow.io/how-it-works/centralized-asset-browser) then of course everyone needs to also have access to the external projects to be able to easily drag and drop assets from project X in project Y, for example 🙂

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