Sky looks cursed with DH + Eclipse shaders
The sky looks weird while I'm using eclipse shaders and I move my camera around. I noticed that it only happens while LOD rendering is enabled with DH. I tried reverting the shader back to default settings (it didn't fix anything), but I'm pretty sure it wasn't like that when I started messing with the settings in Eclipse half an hour ago. Maybe I just didn't notice. Any solutions?

6 Replies
!skybug
This is an issue most commonly found with Bliss, but other shaders as well. See here the most up to date way to solve this issue: https://github.com/X0nk/Bliss-Shader/issues/451
GitHub
The world is drawing onto the sky · Issue #451 · X0nk/Bliss-Shader
the bug in question: This is NOT caused by bliss. it is caused by an issue with the connection between Iris and Distant Horizons. It just looks uniquely different with bliss compared to other shade...
Wow that was a fast response! I'll take a look.
luck of the draw
Seriously? I've been using Bliss + DH for a while now and haven't had that happen to me. Only now it has, after i tried getting Eclipse.
That's annoying, I can live with it though.
Actually, having read that thread more carefully, I think I'm only noticing this now because I turned down my quality preset down recently and it only happens when it's under medium. It's fixed now!
Happens to me on medium with no other mods that are not prerequisite like sodium