Game crashing, rendering bugs, sometimes destroys entire OS

Singleplayer This is one of the many crashes https://mclo.gs/VS5dejR and an error attached I've had a bunch of various errors, chunk corruption, tried deleting and regenerating the database, at best I had various holes in my render, at worst, once it caused my kernel to error and forced to force power off my PC as my system was misbehaving so badly. I tried disabling C2ME and Iris (though I don't use shaders anyway I tried a CPU stress test, that didn't cause any extra instability; if this is a hardware failure, it's not my CPU at least. I will look through other logs as well to help troubleshoot this Also, I tried both regular Java 21 and GraalVM Java 24, both still crash, seems to be libjvm.so I'll attach mod list and other info soon
mclo.gs
Vanilla Client Log [#VS5dejR]
755 lines | 1 error
14 Replies
Xnoob545
Xnoob545OP2w ago
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Xnoob545
Xnoob545OP2w ago
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Xnoob545
Xnoob545OP2w ago
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Xnoob545
Xnoob545OP2w ago
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Xnoob545
Xnoob545OP2w ago
two java versions I tried
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Xnoob545
Xnoob545OP2w ago
I also had 21.0.3, I guess I'll test that out eventually if I haven't already
Xnoob545
Xnoob545OP2w ago
some recent corruption
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Xnoob545
Xnoob545OP2w ago
best image I got (see all the missing chunks?)
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Xnoob545
Xnoob545OP2w ago
now I can't even render that much without it crashing with a sigsegv at libjvm.so on some random garbage frame
Xnoob545
Xnoob545OP2w ago
here's that time my Minecraft messed up my entire OS
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cortex
cortex2w ago
your memory is unstable
Xnoob545
Xnoob545OP2w ago
I mean i'm on XMP or whatever the AMD equivlent is, i think both do the same thing either way 6000MHz If I disable it to the non-overclocked version, is there any chance it's gonna become better or do I need to look for a refund The memory was advertised for 6000MHz btw not a "custom" overclock I'm gonna try to disable it LOL my PC isn't booting anymore CMOS clear time I guess Ok I fixed my PC It defaulted to a ram speed of 5200 I'll try DH with that set fan curves again because the default settings cause severe thermal throttling I'll do some memory tests after properly trying out DH again The game hasn't crashed yet I'll give it 30 minutes it hasn't been thirty minutes, but the game's shockingly stable I'll mark this as solved Overclocking my memory was a mistake, seems like it's running smoothly at 5200MT/s

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