Timeout with no any specific

Bot always restart with no specific reason
"dependencies": {
"@aws-sdk/client-s3": "^3.735.0",
"@discordjs/formatters": "^0.6.0",
"@napi-rs/canvas": "^0.1.65",
"@types/node": "20.11.0",
"colors": "^1.4.0",
"discord-html-transcripts": "3.2.0",
"discord.js": "^14.24.2",
"font-style": "^1.1.0",
"googleapis": "^144.0.0",
"jsonpath-plus": "^8.1.0",
"luxon": "^3.5.0",
"node-webshot": "^1.0.4",
"sequelize": "^6.37.3",
"shortid": "^2.2.17",
"sqlite3": "^5.1.7",
"webpage": "^0.3.0"
}
"dependencies": {
"@aws-sdk/client-s3": "^3.735.0",
"@discordjs/formatters": "^0.6.0",
"@napi-rs/canvas": "^0.1.65",
"@types/node": "20.11.0",
"colors": "^1.4.0",
"discord-html-transcripts": "3.2.0",
"discord.js": "^14.24.2",
"font-style": "^1.1.0",
"googleapis": "^144.0.0",
"jsonpath-plus": "^8.1.0",
"luxon": "^3.5.0",
"node-webshot": "^1.0.4",
"sequelize": "^6.37.3",
"shortid": "^2.2.17",
"sqlite3": "^5.1.7",
"webpage": "^0.3.0"
}
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d.js toolkit
d.js toolkit6d ago
Discord introduced a rate limit on requesting all guild members (source) -# Despite the announced 01/10/2025 rollout date, it only took effect recently. - Apps may only request all members once per 30s per guild. - You will have to update your code accordingly to make sure this doesn't affect your app. - Look for instances of guild.members.fetch() with no user ids. -# We are working on making the GuildMemberManager#fetch() call reject if we receive this rate limit after requesting members. This will likely land in the next release. -# If you confirmed this cannot be the reason, you can find other caveats in our guide :djsguide:.

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