teleport
I have a problem where if I teleport, the rendered stuff stays
Which counts as part of the loaded stuff, which makes new places not load because there is already a 500-chunk radius loaded.
Version 1.21.8

6 Replies
with or without shaders btw
If you want to not see that far away, you can just decrease your DH RD
How far have you teleported?
From what to what cords?
Nooo i do want to but i want it to show that far from my current place
i teleported from multiple cords we have like tps in the server
so each tp renders a new place and it doesnt unrender
i want the place that im at to be the only like place rendered is the the place around me
i dont want to see floating islands
casue now the place around me is loading like 50 chunks
i set it to 1024
casue the other chunksa re already loaded
Does the server have DH installed on it?
!server
DH won't be able to generate LODs for chunks outside the vanilla render distance unless DH is installed on the server (DH 2.3.0+). Instead, as you travel around the world, LODs will be generated for areas you've visited.
If DH is installed on the server, it will work just like in singleplayer, gradually pregenerating chunks around the player. The server also has access to the
/dh pregen start <dimension> <origin> <chunkRadius> command, useful when you want to pregen without anyone online.
For more information about serverside support, click hereGitLab
Server Owners · Wiki · Distant-Horizons-Team / Distant Horizons ...
This is a mod that adds a Level Of Detail (LOD) system to Minecraft. This implementation renders simplified chunks outside of the normal render distance allowing for an...
no its my own
ohohhhhhhhhhhhhhhhhhhh
okayyyy
i didnt even realise
my bad
and thank you