teleport

I have a problem where if I teleport, the rendered stuff stays Which counts as part of the loaded stuff, which makes new places not load because there is already a 500-chunk radius loaded. Version 1.21.8
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6 Replies
Mody
ModyOP6d ago
with or without shaders btw
Miki_P98
Miki_P986d ago
If you want to not see that far away, you can just decrease your DH RD How far have you teleported? From what to what cords?
Mody
ModyOP6d ago
Nooo i do want to but i want it to show that far from my current place i teleported from multiple cords we have like tps in the server so each tp renders a new place and it doesnt unrender i want the place that im at to be the only like place rendered is the the place around me i dont want to see floating islands casue now the place around me is loading like 50 chunks i set it to 1024 casue the other chunksa re already loaded
Miki_P98
Miki_P986d ago
Does the server have DH installed on it? !server
YAGPDB.xyz
YAGPDB.xyz6d ago
DH won't be able to generate LODs for chunks outside the vanilla render distance unless DH is installed on the server (DH 2.3.0+). Instead, as you travel around the world, LODs will be generated for areas you've visited. If DH is installed on the server, it will work just like in singleplayer, gradually pregenerating chunks around the player. The server also has access to the /dh pregen start <dimension> <origin> <chunkRadius> command, useful when you want to pregen without anyone online. For more information about serverside support, click here
GitLab
Server Owners · Wiki · Distant-Horizons-Team / Distant Horizons ...
This is a mod that adds a Level Of Detail (LOD) system to Minecraft. This implementation renders simplified chunks outside of the normal render distance allowing for an...
Mody
ModyOP5d ago
no its my own ohohhhhhhhhhhhhhhhhhhh okayyyy i didnt even realise my bad and thank you

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