[22Nov2025 16:50:57.044] [Render thread/WARN] [net.irisshaders.iris.gl.shader.GlShader/]: Shader compilation log for dh_terrain.vsh: ERROR: 0:142: 'dhProjection' : undeclared identifier
ERROR: 0:142: '=' : cannot convert from ' temp float' to ' global 4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.
[22Nov2025 16:50:57.044] [Render thread/ERROR] [Oculus/]: Failed to create shader rendering pipeline, disabling shaders!
net.irisshaders.iris.gl.shader.ShaderCompileException: dh_terrain.vsh: dh_terrain.vsh: ERROR: 0:142: 'dhProjection' : undeclared identifier
ERROR: 0:142: '=' : cannot convert from ' temp float' to ' global 4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.
[22Nov2025 16:50:57.044] [Render thread/WARN] [net.irisshaders.iris.gl.shader.GlShader/]: Shader compilation log for dh_terrain.vsh: ERROR: 0:142: 'dhProjection' : undeclared identifier
ERROR: 0:142: '=' : cannot convert from ' temp float' to ' global 4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.
[22Nov2025 16:50:57.044] [Render thread/ERROR] [Oculus/]: Failed to create shader rendering pipeline, disabling shaders!
net.irisshaders.iris.gl.shader.ShaderCompileException: dh_terrain.vsh: dh_terrain.vsh: ERROR: 0:142: 'dhProjection' : undeclared identifier
ERROR: 0:142: '=' : cannot convert from ' temp float' to ' global 4X4 matrix of float'
ERROR: 2 compilation errors. No code generated.