LODs are weirder on server+client than client alone
We're on 1.20.1 running a modlist of rather ridiculous length (which I can dump here if you really want). I've been playing with DH installed to my client for a while, and my friends were impressed enough they wanted it on the server as well to render further. They ran a pregen cycle overnight, and now the LODs have these big pillars that weren't there before and definitely aren't part of the chunk. (I only have the 'after' screenshots; apologies.)
I've looked at other threads in this forum and forcing the server to regenerate the LODs for specific chunks appears to be a rather involved process. Is there a way to instead ignore whatever the server sends me in favor of what my client has already generated?
I've looked at other threads in this forum and forcing the server to regenerate the LODs for specific chunks appears to be a rather involved process. Is there a way to instead ignore whatever the server sends me in favor of what my client has already generated?

