Cloud saves for a browser game

I have an clicker game written in solid.js that currently uses localstorage to persist data, I was thinking of moving it to dexie.js and implementing ISyncProtocol to have cloud saves with cf durable objects. I also thought about just storing json blobs in a KV a-la t3chat v1.

I am not worried about sync conflicts, I would present a similar ui to steam.
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The easiest way to use IndexedDB. A lightweight, minimalistic wrapper that provides a straightforward API for developers using IndexedDB.
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