Odd sky/fog behavior?

This has only started recently in my SP world as I've been branching out and exploring new chunks. I at first thought it was due to sodium, bclib, or sodium extras causing some weird fog rendering thing but I checked it all and the fogs for those mods are all disabled. I also have DH's fog disabled so that i could only see the distant lands which again was working fine until just now. What's odd too is that the problem goes away too (see third image) and I'm not sure why. Is this a performance issue on my end? Included as well in the post is the latest.log which contains the full list of mods that I'm using in my pack.
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