Server crash on pregen
Hello,
I have two issues with DH on a server. If I disable DH from the server everything works as expected.
Have I done something wrong? What should I do to make it work?
Logs: https://mclo.gs/wPXCng8
Info about server:
I have two issues with DH on a server. If I disable DH from the server everything works as expected.
- If I log in with DH on client only and move around, the server overloads and I get "Can't keep up! Is the server overloaded? Running x ms or x ticks behind" a few times and then the server crashes.
- If I use "/dh pregen start" with DH on server with generation.mode to INTERNAL_SERVER, at first everything is ok, meaning around 50 chunks are loaded instantly, but shortly after that the CPU usage skyrockets, I get "Can't keep up! Is the server overloaded? Running x ms or x ticks behind" errors, the progression slows down a lot, ETA rises, and after some time server crashes with no explanation other than "Error 137" (pop-up in modrinth UI not in console).
Have I done something wrong? What should I do to make it work?
Logs: https://mclo.gs/wPXCng8
Info about server:
- Server on 4GB RAM (modrinth server);
- Fabric server (latest version);
- View Distance and Simulation Distance set on 8 chunks;
- Mods on the server (all latest versions):
- AppleSkin;
- Balm;
- Cloth Config API;
- C2ME;
- DH (2.4.4b);
- Fabric API;
- Fabric Language Kotlin;
- FerriteCore;
- Forge Config API Port;
- Inventory Essentials;
- Lithium;
- Text Placeholder API;
- YetAnotherConfigLib (YACL).