Chunk Pregen on Dedicated Server
Running a modded server, trying to get chunks pre-generated on 1.20.1. I've seen in here people say to use the /dh pregen command instead of chunky. But also seen comments saying to use Chunky with DH disabled then run DH pregen after.
My question is when you set the chunk generation mode to INTERNAL_SERVER, will that pregen the physical chunks? Or just the LOD with structures?
Attempted to run chunky and DH pregen both last night with the mode set to PRE_EXISTING_ONLY. Chunks were generated but started having server crashes every 10 minutes when moving around. Ended up nuking the DH database to fix the issue. Assuming most likely that running them both at the same time caused that issue. Which is against the recommendations, was just being lazy.
Thanks,
Cashew
6 Replies
!generators
- FEATURES: Complete generation of all LODs with mostly correct structures and trees. Does not save vanilla chunks, and is much faster than FULL unless C2ME is installed.
- FULL: Generates and saves both DH LODs and vanilla chunks, has 100% correct LODs, because it also saves vanilla chunks it takes the most amount of drive space. Generation speed will suck unless C2ME is installed.
- PRE-EXISTING: Generates LODs for all existing vanilla chunks.
Full is the same as internal server, its just renamed visually on the client to not confuse users
Thanks!
If I am using command dh pregen start .... What is a good chunk radius to pick for spawn?
For my server I wanted about a 5k by 5k area to be pregenerated chjnks which is equivalent to about 160 chunk radius (2.5k / 16)
Then I also wanted a bigger region with just LODs so I could see so I did about 250 chunks radius with only features to get a nice visual experience.