Kingdom Come: Deliverance (GOG) crashes on launch with d3d FeatureLevel 11 error
But it seems to start when adding the exe as a non steam game and using steam compatibility?
But on heroic I have tried
default proton
experimental proton
PROTON_USE_WINED3D VALUE=1
disableing comet and umu
even tried d3dcompiler_47 and d3dx11_43 that were suggested in some other post here
Must be karma for trying linux
Log
https://0x0.st/Psz7.log
But on heroic I have tried
default proton
experimental proton
PROTON_USE_WINED3D VALUE=1
disableing comet and umu
even tried d3dcompiler_47 and d3dx11_43 that were suggested in some other post here
Must be karma for trying linux
Operating System: Bazzite 43
KDE Plasma Version: 6.5.3
KDE Frameworks Version: 6.20.0
Qt Version: 6.10.1
Kernel Version: 6.17.7-ba20.fc43.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 16 × AMD Ryzen 7 5800X 8-Core Processor
Memory: 32 GiB of RAM (31.2 GiB usable)
Graphics Processor: AMD Radeon RX 9070 XT
Manufacturer: ASUS
Log
https://0x0.st/Psz7.log
