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Distant HorizonsDH
Distant Horizons•6d ago•
2 replies
A̷̿͑n̵̆̾ď̵͊r̴͐̏e̸̚̚w̵̄̿

LOD handover to real chunks causes certain chunks to go invisible.

✅SolvedForge/NeoforgeMC 1.20.x
Hello everyone,

Couldn't find a similar question to this but if you know of one please point me to it! It's similar to the FAQ questions but.... inverted? Certain real chunks never load in, but Distant Horizons works with it's LOD.

- Happens with/without shaders
- Happens only after installing DH
- Using Modpack "Society Sunlit Valley" with a couple of mods added (DH isn't native, couple of chisel mods for block artwork, nothing that should affect generation/LODS)
- Relogging fixes the chunks, but if I walk more will show up once leaving the spawned render distance.
- Ctrl+A reloads chunks but doesn't fix it, only relogging works.
- I'm able to walk on the chunks for a while, but the chunks in the center cause the player to slightly sink and walk slowly, as if through cobwebs.

Does anyone know of a solution or already solved question they could link me to?
image.png
Solution
Huh, seems to be related to Concurrent Chunk Management Engine. Removing it fixed the issue which is such a shame given it helped with the chunk generation rate.

SOLVED: Remove Concurrent Chunk Management Engine (C2ME)

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