autopublish

I'm trying to use @varriount's AutoPublish, but I keep getting this error. Any ideas?https://github.com/arcanistzed/scs/runs/3333813697?check_suite_focus=true
C
Calego1,001d ago
Two things: 1. Make sure the module id in your workflow is correct. 2. Have you set up your admin user and password in GitHub Secrets?
DT
Daniel Thorp1,001d ago
I did #2, but I missed #1. Perhaps it would be more clear if the template repo didn't already include an ID?
C
Calego1,001d ago
The template repo doesn't have this in its workflow
DT
Daniel Thorp1,001d ago
It does 😕 I copied it from there Anyways, got it working now. Only took me 6 tries 🤣
C
Calego1,001d ago
DT
Daniel Thorp1,001d ago
Huh, me neither. I could swear I just copied it from there
C
Calego1,001d ago
Based on the id you have I'd guess you pulled it from one of our forks, an early module like furnace probably
DT
Daniel Thorp1,001d ago
Yeah, I think it was LMRTFY Anyways, thanks for the help @calego
LTL
Leo The League Lion1,001d ago
@arcanist gave vote LeaguePoints™ to @calego (#1 • 1072)
DT
Daniel Thorp1,001d ago
and thanks for the cool autopublish script @varriount
LTL
Leo The League Lion1,001d ago
@arcanist gave vote LeaguePoints™ to @varriount (#57 • 26)
UU
Unknown User999d ago
DT
Daniel Thorp999d ago
No, it works great. My issue is that I didn't understand that I need to provide a package ID or where to get that.
Want results from more Discord servers?
Add your server
More Posts
symlinking foundry.js and vscodeIs this something you were able to do with vscode? I'm trying right now with both WSL2 symlinks and Releases to ChangelogI just automatically made a Changelog by going to https://github.com/arcanistzed/scs/releases and rucodespacesGo to any github repository and press `.` You'll get kicked over to a `github.dev` version of the reequipmentType bonus⚠️ Breaking Changes ⚠️ The `DND5E.equipmentTypes` type of `bonus` has been removed. Any in-world `Scroll Into View troublesAnyone know why `Element.scrollIntoViewIfNeeded()` is working, but `Element.scrollIntoView()` isn't?DevMode Settings Explorer feedbackSo, I'm working on the styling for a little potential addition to Calego's 'Developer Mode' module aOverlay hiding starsHey y'all! I've run into a general CSS/design problem that I'm kinda stumped on solving. In the imagToDontThingswe should have threaded a long time ago I think, whoopsLayer Manipulationpresumably a module doing this would execute on canvasReady or something for every client right?Document TimestampsIs there a way to find the timestamp of the last edit made to a Document?License Property@ghost @flamewave000 @corporat @kakaroto But if we do want to talk Manifest+, we should do that oveTemporary DocumentsIs there a built-in way to create temporary entities? Like entities wich are not stored in the databLogin Via POSTlook at your network tab when you click the join button, you'll see the POST with the data it sends,Crit confirm change targetLooks like Fury merged the thing already, so whatever you do would no longer be relevant for the MR.Actor Sheet ChangesActor Sheet changes: -**NPC, Character**: `systems/dnd5e/templates/actors/parts/actor-warnings.html`Dors projectTo be clear, I'm very open to the feedback that I'm doing something stupid here, hah. This is my firAC MigrationsAs of 1.4.1 there are two migration scripts for AC related changes: 1. The standard Migration Scrip