LOEFD
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getCriticalThreshold
method on Item5e
, which replaces some of the logic in Item5e#rollAttack()
item.data.critical
to be an object (what was it before??) with:threshold
that appears to be a number similar to the one in actor flags damage
that seems to be the same shape as a damage part?item.data.critical
was used for before... I think nothing?