Item Specific Crit Details

Oh that critical hit thing is gonna hit MRE too isn't it... hrm...
Add item-specific critical success thresholds from !333 (!398) · Me...
I noticed that the suggestions from the second round of feedback in
In short, this adds a getCriticalThreshold method on Item5e, which replaces some of the logic in Item5e#rollAttack() It also changes to be an object (what was it before??) with: - threshold that appears to be a number similar to the one in actor flags - damage that seems to be the same shape as a damage part? I can't figure out what was used for before... I think nothing? cc @tposney ^
UUUnknown User9/22/2021
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