Skill and Ability bonuses

A massive enhancement of Skills and Ability Checks/Saves allows them to be individually affected by Active Effects, as I understand it. I'm interested in some documentation on this if anyone does any investigation and writes down what's possible, I'd be obliged.
3 Replies
Calego3y ago
I expect this break Skill Customization. I know DAE is excited to be able to lean on it.
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arbron3y ago
Looks like the ability to select modifier for skill checks didn't quite make it in, maybe 1.6 🙂