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boxbeam's support server
•
4y ago
Ntdi
is there a way to check if they are putting an item into it
is there a way to check if they are putting an item into it
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V
vis-à-vis
•
5/22/22, 2:46 PM
For which you would use
setOnDragOpenSlot
setOnDragOpenSlot
N
Ntdi
OP
•
5/22/22, 2:46 PM
oo ok more events
N
Ntdi
is there a way to check if they are putting an item into it
V
vis-à-vis
•
5/22/22, 2:46 PM
Check the action of the event
V
vis-à-vis
•
5/26/22, 7:49 PM
Can
't really say without more info
V
vis-à-vis
•
5/26/22, 7:56 PM
The claim limit is attached to the player
V
vis-à-vis
•
5/27/22, 1:03 AM
Did they change their name
?
V
vis-à-vis
•
5/27/22, 1:03 AM
PDC should retain the data even then
V
vis-à-vis
•
5/27/22, 1:03 AM
But I can
't think of any other situation where it would be lost
V
vis-à-vis
•
5/27/22, 1:04 AM
Maybe if you reset the world
?
V
vis-à-vis
•
5/27/22, 1:05 AM
Actually the claim usage isn
't stored via PDC
V
vis-à-vis
•
5/27/22, 1:05 AM
Only the claim budget
V
vis-à-vis
•
5/27/22, 1:05 AM
V
vis-à-vis
•
5/27/22, 1:05 AM
What do you mean
V
vis-à-vis
•
5/28/22, 1:24 AM
If setting physics to false doesn
't work I don
't know what would
V
vis-à-vis
•
5/28/22, 1:24 AM
Maybe create a temporary listener and cancel BlockPhysicsEvent in the region until it finishes building
N
Ntdi
OP
•
5/29/22, 12:03 AM
How do I cast it as a Listener
?
N
Ntdi
OP
•
5/29/22, 12:08 AM
N
Ntdi
OP
•
5/29/22, 12:08 AM
like this
?
N
Ntdi
OP
•
5/29/22, 12:08 AM
im quite lost
N
Ntdi
OP
•
5/29/22, 12:08 AM
ahh
N
Ntdi
OP
•
5/29/22, 12:09 AM
nope
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setOnDragOpenSlot
setOnDragOpenSlot