ThomasTwoFace
SMSatisfactory Modding
•Created by ThomasTwoFace on 11/30/2024 in #help-using-mods
Game Crash After ive updated mods
Version: 382498, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: -, IsUsingMods: Yes, IsSaveGameEdited: No
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000012
FactoryGameSteam_CoreUObject_Win64_Shipping!FObjectPtr::IsA() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\ObjectPtr.cpp:85]
FactoryGameSteam_CoreUObject_Win64_Shipping!FClassProperty::Identical() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\PropertyClass.cpp:193]
FactoryGameSteam_Engine_Win64_Shipping!UBlueprintGeneratedClass::BuildCustomPropertyListForPostConstruction() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:904]
FactoryGameSteam_Engine_Win64_Shipping!UBlueprintGeneratedClass::UpdateCustomPropertyListForPostConstruction() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:1022]
FactoryGameSteam_Engine_Win64_Shipping!UBlueprintGeneratedClass::SerializeDefaultObject() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:570]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncPackage2::EventDrivenSerializeExport() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6371]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncPackage2::Event_ProcessExportBundle() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5804]
FactoryGameSteam_CoreUObject_Win64_Shipping!FEventLoadNode2::Execute() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4320]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4508]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncLoadingThread2::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7665]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
40 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 11/29/2024 in #help-using-mods
Game Crash on startup
Version: 382498, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: -, IsUsingMods: Yes, IsSaveGameEdited: No
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000028
FactoryGameSteam_CoreUObject_Win64_Shipping!UStruct::Serialize() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:1861]
FactoryGameSteam_CoreUObject_Win64_Shipping!UClass::Serialize() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\UObject\Class.cpp:5076]
FactoryGameSteam_Engine_Win64_Shipping!UBlueprintGeneratedClass::Serialize() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Engine\Private\BlueprintGeneratedClass.cpp:2388]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncPackage2::EventDrivenSerializeExport() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:6379]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncPackage2::Event_ProcessExportBundle() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:5804]
FactoryGameSteam_CoreUObject_Win64_Shipping!FEventLoadNode2::Execute() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4320]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncLoadEventQueue2::ExecuteSyncLoadEvents() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:4508]
FactoryGameSteam_CoreUObject_Win64_Shipping!FAsyncLoadingThread2::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\CoreUObject\Private\Serialization\AsyncLoading2.cpp:7665]
FactoryGameSteam_Core_Win64_Shipping!FRunnableThreadWin::Run() [C:\BuildAgent\work\9fc8da665efb5ffd\UE4\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
3 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/21/2024 in #help-using-mods
SMM Update v3.0.3 Updates then Updates again on restart
72 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/17/2024 in #help-using-mods
Simple item teleporter
46 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/16/2024 in #help-using-mods
Infinate Zoop Broken
12 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/15/2024 in #help-using-mods
Errors with installing the new update
41 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/15/2024 in #help-using-mods
Mass Upgrade Tool Not Working
3 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/13/2024 in #help-using-mods
Stack resizer error
After the recent update, stacks are no longer stacking past default values. I have not chnaged my stack values in the mod config, the stack size does not change.
Pinging @Acxd (IE, HFO, SR) as requested in the thing. Debug info and profile attached to help.
The mod itself ran fine initially changing and saving.
10 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/11/2024 in #help-using-mods
Just encountered a bug
Just encountered a bug when installing flex splines, it generated this bug report
3 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 10/11/2024 in #help-using-mods
Marcio Common Lib Issues
19 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 9/10/2024 in #help-using-mods
As stated below the following error comes up with the new UPDATE 1
10 replies
SMSatisfactory Modding
•Created by ThomasTwoFace on 9/9/2024 in #help-using-mods
SatisfactoryModManager v3.0.0-beta.4 - Not correctly loading profiles.
22 replies