I think modpacks are broken again.
[2022.08.56.6] Install.txt is empty and the packs don't have the .tmods in the Mods folder in the modpack.
Items not dropping?
Ive killed providence plenty of times and none of her drops, drop and uelibloom doesn't spawn, whenever i kill a boss it says it doesn't count on the boss checklist, and the items refuse to drop
Tmod Loader Wont Let Me bring a character from vanilla
The import a character function doesnt see it and it doesnt appear after I moved the files
ModdersTookit - Ui Playground bug
So I tried put a UIElement inside a UIElement and then this happend:

tModLoader v2022.8.54.6 Fatal Error
Main engine crash
System.ArgumentException: Array size exceeds addressing limitations.
at System.StubHelpers.MngdNativeArrayMarshaler.ConvertSpaceToNative(IntPtr pMarshalState, Object& pManagedHome, IntPtr pNativeHome)
š...
Game crashing due to Missing Executables
I used to play on a 64-bit version of tModLoader which my friend thinks is the reason I can't play now but everytime a try to start up tM it just crashes and says "missing executables". I have done everything in my power but nothing seems to fix it. There doesn't seem to be a guide on the internet that tells me what i can do apart from some low graphic video from 2016. I just want to play again, I'll be thankful for any help

keeps crashing when joining
My friend keeps crashing when joining my server... i modified a mods code and sent it to him and he has it in the terraria folder
Can someone tell me why?...
tmodlauncher pretends to launch but doesnt.
hi i need help with launching tmodloader as im not sure what the issue is, when installing tmodlauncher on steam, upon opening it without proton just automatically closes the launcher and with proton it bring up the terminal with some stuff and then also just closes immediately, when launching from the sh script, the terminal logs the tmodloader launches but nothing appears.
ive reinstalled both games, ive launched both games on proton since im on linux but to no avail...

tModLoader server crash (Object reference not set to an instance of an object)
I am hosting a server for a couple of friends, and the server seems to be running fine for a couple of minutes before it crashes. Looking at the server.log (35MB), following error is happening at around 80 times a second (also when no players are online).
```[11:35:26.670] [Main Thread/ERROR] [Terraria]: System.NullReferenceException: Object reference not set to an instance of an object.
at CalamityMod.Systems.TilePingerSystem.PostUpdateEverything() in CalamityMod\Systems\TilePingerSystem.cs:line 134
at Terraria.ModLoader.SystemLoader.PostUpdateEverything() in tModLoader\Terraria\ModLoader\SystemLoader.cs:line 322
at Terraria.Main.DoUpdateInWorld(Stopwatch sw) in tModLoader\Terraria\Main.cs:line 13728...

