Satisfactory Modding

SM

Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

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mod don't working on my server

hi i have installl the mod but he dosent working in my game
Solution:
the version of my game and the version of my mod

Had to reinstall windows, how can I see what mods I had?

I recently got locked out of my PC and had to reinstall windows, I kept my files though so when i opened the game back up I had a mod list. I regret closing that in order to run the SMM installer again, which apparently wiped all the mods I had installed including any I had favorited. I saw on an old reddit thread I could use a game save editor (Goz3rr) to view a list of mods used in the save, but it looks like it's out of date and no longer maintained. Is there a way for me to view a list of th...
Solution:
use SMM to install the "Satisfactory Mod Loader" mod and then try to load your save. it will produce a popup + log message with info about what mods were used in it

The game say a mod will not load for some reason again for a different mod

I have another mod that will not load and gave me a message
Solution:
I am prety sure the mod was just out of date and need to be updated

The game say a mod will not load for some reason

When I try to load the game in satisfactory 1.0 the mod named refined power will not load and then the game gives me a message of that and then the game just closes.

recipe maker does not working at satisfactory 1.0

The Satisfactory Mod Manager shows the Mod Recipe Maker as not compatible with Satisfactory 1.0 (stable version currently in use and not using 1.1 Experimental) the mod is still being adapted, at least it cannot be installed

crash using only a few mods

Crash report says AB Fluid Extras is the culprit, but I just uninstalled it and I'm still getting that message. those three are all that shows up when i sort by "installed"
Solution:
NOTE: Only pre-release versions of SF+ are available, meaning the mod is not complete and you will need to manually opt into the prerelease with SMM. No ETA (estimated time of arrival) for a full release has been provided. See this post on their discord for more info: https://discord.com/channels/850965794581512192/891211968248176641/1359186847162700060 If you're experiencing problems with Satisfactory plus please remember the following things: - The mod is still alpha - The mod is not compatible with saves created before the mod was added...
No description

Omni World Blank Map

im using the omni world blank map mod, but now i am unable to put down any omni material nodes and i need them to progress in this part of the game, how can i fix this issue from SMM
Solution:
Hey gwinton. You have to make the item in the workbench using 1500 omni materials if i not mistake. I will add it to the mod page description

Mod manager doesnt work

my mod manager just loads for a couple minutes and wont let me do anything with it but after a few minutes the mods load but wont download. I have tested my internet and from what i can tell its working fine -# have tried to restart my computer and the mod manager multiple times...
No description

modded server connection problem

The problem is that i cant connect to a modded satisfactory server

To-do List No Longer Showing Up

I'm not sure if this is a mod problem. A few days ago my to-do list no longer showed up but I didn't notice it. I continued for a few days before I realized something was wrong. I can get the To-do list to pop up and I can write text in it and that will show up BUT adding a recipe to the To-do list does nothing. It doesn't show the requirements nor does it show what items I added. If I loaded a save from a few days ago, it works fine, no issues. I went ahead and quit the game, opened up SM...

SMM can't find ficsit.app

For some reason starting up SMM gives me an error showing it can't connect to ficsit.app. This is where I would make a post about this right? Oh, and here's my debug as well.
Solution:
I'm guessing so, I didn't change anything, so it really was something on SMM's network side after all. Thanks to you all who helped me out and those that looked into it. I really appreciate it.

help launch SF+

hello i have trouble to launch SF+ on experimental the game said that there is trouble with "plugin ab fluid extras"
Solution:
You have to manually select the latest version

Refined Power wind turbine

how come I'm all the way up here and the turbine is only 15 MW instead of 60?
Solution:
if anyone stumbles on this, it's because SF+ lowered their limit
No description

Architecture+ 03

The Oeil-De-Beouf FX 8x4 does not zoop correctly, setting a new one every 4 instead of 8. This does not occur with the other types of buildables in the Oeil-De-Beouf class....
Solution:
It's fixed
No description

Crash on using Efficiency Checker

When using the efficiency checker pipes as the client the host of the server crashes

Why did this happen?

I've been crashing a lot, and it appears to have something to do with saves, as it most often happens when the game is autosaving. This time in particular was when I saved and reloaded to fix an audio bug that was causing permanent Constructor noises. The game didn't even begin to entertain this idea, and crashed as soon as I tried to load it

Magic Splitter Question

Is there a way to PREVENT a Magic Splitter from sending items to the input of a machine if there is already a conveyor belt attached to an input? It is distinctly ODD to have items appearing in an input buffer even when the source via a belt has been stopped. Also, I * believe * that is what is causing my huge lag issues.
Solution:
I don't think there is a way to do this; my understanding is that the point of the mod is to not need to connect any input belts. And yes it's probably not very performant, afaik they work anywhere on any machine? That's an expensive operation