Satisfactory Modding

SM

Satisfactory Modding

Modding community for Satisfactory, the factory building and exploration game by Coffee Stain.

Join

help-using-mods

help-developing-mods

modding-resources

Overflow Valve doesn't work on game start

I'm using Andre Aquila's mod Fluid Sink and More version 1.0.15 I'm on my own singleplayer Server. On game startup it seems that overflow valves do not work when you are far away from them. This affects my Aluminum Production, Rubber and Plastics....
No description

Bug Report: "Spectator Mode" mod, Cannot move forward backward.

When I use "Spectator Mode" mod I am unable to move forward and back in the spectator mode, only side/side movement and up/down movement are usable. command works fine. thanks!...

In PAK Utility Mod, why does hitting water from above or below seem to cancel !noclip?

Anytime I use !noclip to pass through things I've noticed that if I break the surface of water either from above or below, !noclip will cancel. Typing it again will allow me to go through. This does not occur on terrain that does not have a surface of water under it. There I can go up/down at will.
conscious-sapphire
conscious-sapphire2/15/2025

Dedicated Server can't be managed on Satisfactory Mod Manager

Hey everyone. I've been running a dedicated server locally for some myself and some friends, but I have been getting frustrated at not being able to nudge vertically on my blueprints. Thought I'd install a mod on the server to fix this, but whenever I go to "Manager Servers" in Satisfactory Mod Manager and put in the path (C:\Program Files\Epic Games\SatisfactoryDS) I am getting this message - failed to add installation: installation already present Anyone know what I'm doing wrong?...

Modular Stations slight mismatch between L and R train stations

There is a slight mismatch between the L and R train stations origins - I think it's the R train station that's off slightly by looking at the bounding boxes It makes it so that if you are placing the R train station and then the middle station piece down by looking at foundations, the middle foundation clips into the R train station...
No description

Structural Solutions door sounds?

Does anyone know if door sounds from structural solutions are broken or if it's a problem on my setup? No matter if I play as host or connecting to a dedicated server, the door sounds when opening/closing doors are not working. Log has this lines whenever a door opens/closes: ```...
helpful-purple
helpful-purple2/15/2025

Industrial EvolutionIndustrial Evolution

industrial evolution Plugin 'MkPlusLibs' failed to load because module 'MkPlusLibs' could not be found. can any one help...

Hypertunnels 1st Person Hyperloop doesn't work on dedicated servers

I recently discovered Hypertunnels mod by @Roze and afaik they are the only ones who managed to enable a first person Hyperloop experience. It works great in SP but on dedicated servers the 1st person view doesn't work. Does anyone have an idea what's different on dedicated servers regarding player POV? IMHO it should only be processed client-side.. But I'm not sure how they implemented ethe 1st person option....

need help setting up my nitrado dedicated server with mods...

pliz help i have the ftp set up but i don't know what to do afterwards...
Solution:
Learn how to install mods on dedicated servers on the docs website: https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/DedicatedServerSetup.html

Powergrids fusing together?

Heyya Hope someone can help me. Somehow, my Powergrids "fuse" together, and are displayed as one. But every few mins, the game then breaks them up again for half a second, and then fuse them again, resulting that some machines also restart because they lose power. ...

Linux mod manager?

I use ManJaro Linux operating system and I don't know what mod manager to use. Can anyone help?

My game crashes when loading a save after uninstalling a mod

I've been using Flex Spines and a few other mods (Infinite Zoop, SkyUI, No Research Time) for a dozen hours, and my belts have started bugging out (photos attached). I uninstalled Flex Spines, and got the error message below. Hopeful I wouldn't have to go back and delete every belt I built over the vanilla length limit, I tried to load the save, but it crashed. The only scenario where a crash doesn't happen is with Flex Spines reinstalled. Mod Name Mod Reference Version No Research Time - CL NoResearchTime 1.0.6 Infinite Zoop InfiniteZoop 1.8.22...
No description

SFTP on bisect

so... i read the previous threadfs and im still kinda lost. i filled out the correct info except for server name, because i cant identify it for some reason. so the long and short of it is, where would i find the server name for bisect, and what would the standard filepath be? i cant find a way to copy it and i cant see the actual filepath because its not on my computer. Im also fairly new to this whole thing so reading the guide 20 times hasnt helped much lol...

Flex splines - Longer Belts issue

I don't know how long ago this issue started, but I had just noticed it recently when I was trying to use a Flex Conveyor Lift for a project in my singleplayer world that they were only going to the regular max height of a normal Conveyor Lift. It is happening to all of the Tiered Lifts ones. I had uninstalled the mod, reloaded my world save to make sure it was removed, closed back out of the game and reinstalled the mod back in. I had noticed the smaller flex lifts were no longer in the Hub Upgrade unlocks. Which is maybe the issue. -Mod version v1.0.20 REMOVED LIFTS because they don't work the way it should. -Mod Version v1.0.21 Readded the smaller lifts. ...
Solution:
yeah, mayube infinite splines solves it... Flex splines never had long lifts... i think the mod construction preferences that added them: https://ficsit.app/mod/ConstructionPreferences

Invisible objects

For some reason and on occasion, when I build (thus far) a Conveyor Splitter and a Power Pole, they become invisible and non-interactable until I restart the client. I included both Debugs generated from each instance. the invisible object was the last thing I did before saving and closing the game. I'm unsure as to what could be causing the problem.

Magic splitter feature request

@Andre Aquila <Aquila Industrial> another feature request, would it be possible to add copy/paste feature to the belt splitters and receivers please? Thank you.

Cartograph not updating Railways automatically

After constructing new railways, I find I have to refresh the map manually by hiding/re-enabling something in the map screen to force it to redraw. However, once it redraws it works properly
Solution:
@Beef Hey! I finally had some time to work on Cartograph again so I've released 0.9.0 yesterday and started to investigate this bug, I think I fixed it in 0.9.0 without realizing it 😂 I tried to reproduce it but failed so I downgraded to 0.8.3 and was able to reproduce constantly. I have slightly reworked the function that calculates the building boundaries and I think it might fixed this bug. Please do let me know if you encounter this problem again after updating to 0.9.0! Thanks again for reporting 🙂...
No description

Game crashing while joining MP Lobby

Hey guys, my game keeps crashing when I try to connect to the mp lobby of a friend. It worked until yesterday. We didn't change anything but the game crashes on join. Does anyone know whats the problem? We're using some Mods shown in the pictures....
Solution:
Nevermind. Anyone having Problems with this Error.. It's the Mod "Container Screens and More" causing this issue. While loading without it. It works fine!
No description

Infinite zoop scaling resources

So once i pas the typical 10-15x1 long zoop, it starts spitting out dumb numbers for what is needed
No description