sml problem
why when sml is installed it tells me that two mods are to be loaded while my file is empty

Lights+
The emissives are void black. There's no menu to change the color. Candles function correctly.
I attempted rolling back to a previous version to see if that worked, and also tried restarting the game....
Solution:
Misparenting of materials

Help Using Extra Milestones mod
I'm trying to make molten iron to make mechanical grips for the FPC 2 milestone but the molten iron isn't extracting from my melting furnace despite being hooked up to the input on the cooldown tower the fluid just simply isn't being extracted
Game Crash after Start
as the title say my game crash directly after the start
Solution:
ok
so the problem is the mod ficsit networks...
help please, im brand new to mods and my game keeps crashing
my game wont even start, not sure if there is conflicting mods
Solution:
If you have any questions about Ficsit-Networks (or Ficsit-Cam), want to know more info about it or share/yoink some scripts, Join the discord! https://discord.gg/agwBPv6
game crash randomly
i believe my crash are caused by some mods, if its not i guess im cooked. if anyone know what happen to my game let me know ty.
"Failed to find command PackagePlugin"
Hey y'all, I am using Alpakit for DB Sparking Zero modding. When using Alpakit the mods I create never seem to cook as for some reason it cannot find the command PackagePlugin. I'll lay down the log here.
I have already tried using both the interface on the Unreal Engine as well as in the Command Line. Then I searched everywhere for the solution. From Google to Reddit to Github to even using AI and so far I've got nothing. Apparently it's an error that comes from the AutomationTool and is related to a failure in the Alpakit installation?
The rest of the engine works fine as is. The Alpakit is the only thing that is keeping me away from packaging my mods. I can't seem to find an Alpakit repository where I can download the latest version either....
Solution:
Alpakit itself calls the Unreal Build Tool and Unreal Pak to get the work done. are you sure that custom UE version has all the things it needs to work?
Mod manager crash at launch
I was downloading mods for satisfactory then my pc crashed, and this error started popping up when I tried running the mod manager, does anyone know what to do?
Solution:
Something has caused your profile file to become corrupted. Please send the files you have in your Mod Manager profiles folder here so we can try to find out what went wrong. It may be possible to recover your profiles, but if not, you will have to delete them.
You can try to find out what mods the profile used to have in a few ways:
- Your save file keeps track of the mods you were using. Loading it while missing mods will produce a warning message and messages in the game's log files.
- Mod manager log files may mention the names of mods you were downloading...

Ficsit Network Mod Fresh save crash
Attempting to start a new save just to play with this mod. Game is crashing before new save even loads. Getting this error when game crashes. Version: 385279, IsEditor: No, IsPerforceBuild: No, BuildConfiguration: Shipping, Launcher: Steam, NetMode: Standalone, IsUsingMods: Yes, IsSaveGameEdited: No
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000578
FactoryGameSteam_FicsItNetworks_Win64_Shipping!TDelegateAccessHandlerBase<FNotThreadSafeDelegateMode>::GetWriteAccessScope() [C:\CI_work\FicsIt-Networks\FicsIt-Networks\ue\Engine\Source\Runtime\Core\Public\Delegates\DelegateAccessHandler.h:158]...
Heavy Modular Frame Removed? Need Help
Below is the list of installed mods I am using does anyone know which one would remove Heavy Modular Frame (T4 - Advanced Steel Production) recipe. I've completed Phase 2 to unlock tier 5 and 6 but still don't see a recipe. Thanks for any help in advance.
"Additional500InventorySlots"
"DaisyChainEverything"
"DigitalStorage"...
Solution:
I don't think any of those mods would remove it. Did you unlock this milestone?
Difficulty Tuner Broken
Difficulty Tuner seems to be adding a 4x multiplier to every setting you add, specifically for milestones. On "vanilla" normal settings it sets all milestone costs to 4x what they should be. On just medium, it's 10x.
Solution:
It might be that "normal" ~= vanilla when it comes to the presets
Storage teleporter broken ?
Hi, I tried storage teleporter but it works like 5 secondes when I start the game and after that nothing work at all, have you any ideas why it doing this ?
Linear Overclock
Enabling Linear Overclock mod disable the Somersloop boost consumption by 4x.
Please fix this.
If someone knows Sam Crosscat R&D discord id please let him know....
removed crash site vanisher and this happened on 1.0 (debug log will be added shortley)
So I was trying to prepare for 1.1 when the mods come to 1.1. anyone know what to do?

Flex Splines - Somehow trying to connect to random things offscreen
I am facing a weird issue which must be mod related.
I am using
flex splines, which works great most of the time. Except it now frequently tries to connect belts, pipes, and train tracks to some unknown object(s) at a very specific point on the map that appears to be below ground, even when looking in the opposite direction. This causes the framerate of every player to dip into single-digit until whoever trying to place a spline manages to snap the cursor back to a nearby fondation/floor/wall.
And even weirder : blueprints also get built at the same arbitrary-below-ground position on the map -- could it be 0;0;0, maybe?...Solution:
Fix released

Is there a mod that adds trees and bushes back?
I accidently removed a few trees and bushes around a factory I'm building. Is there a mod that I can use that will add foliage back to the game?
Solution:
You can load your save file on SCIM, then use the selection tool, and then use the option Restore Fauna

