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VALORANT

The official VALORANT Discord server, in collaboration with Riot Games. Find the latest news and talk about the game!

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fanart

lineups

crosshairs

your chinese boy >V<

a casual Iso fanart asking you out for hotpot (heโ€™ll pay)
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Clove Fanart (Sketch)

might color and render it but not now.
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Miku Joins Valorant Protocol

Some screenshots from my latest animation :MikuDance:
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Lil Chamber Drawing

Took me 10 months to draw hope yall like it
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Jett Cosplay >>

Jett really likes SENTINEL that much huh .
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Jett cosplay

"I hate to say it but... Probably best to play as a team. So huh... What's the plan?" My Jett cosplay๐Ÿฉต -Valorant, Riot Games ...
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Valorant OC Art - Hera

Guess I am just posting a lot of my valorant related art here lol Her name is Hera, my initial though is to make an opposite side of KJ as an techie. She love fashion, hip hop, born in Brooklyn, an social media lover (and influencer), at the same has technology knowledge on par with KJ, and she excels in utilizing electric current (also the reason why her skill all related to electric) She is an initiator, can use her nano grenade to create a 2 sec detain to the enemy, and she can also emit radius 5m electromagnetic similar to Sova's dart to detect enemy positions (even through walls), while also having a suppress effect similar to Kayo's knife. But she cant throw it like Sova/Kayo, she can only emit this electromagnetic pulse from herself. Not sure if its too op, but its kinda fun during the process...
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valorant

first time back on valorant
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Inspired by @droid?

Hidden talent that deserves to be hidden
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my various clove drawings and stuff

#clovenation RAAAGAHHDHFHDJFHFJFJDJFHJDJFHDHFHD
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VALORANT // MK.VII LIBERTY MELEE ( FAN ART)

Hi everyone, I'm thrilled to share my latest project: a 3D model of the Valorant MK.VII Liberty Melee weapon! It is was fun project, which was interesting to work on. My pipeline looked like this: I used Blender software for blocking, creating low-poly and high-poly meshes, and preparing for UV unwrapping in RizomUV. I used RizomUV for UV unwrapping to ensure a consistent texel density for UV islands. Then, I used Marmoset for baking high-poly to low-poly details, Substance Painter for texturing, and Marmoset for rendering. Finally, I used Photoshop to create the presentation. My work: https://www.artstation.com/artwork/WBZKLE...
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wingman in minecraft style

I modeled a wingman in blockbench for a friend (Same person who asked for the Tour De Force Model I made a while ago.)
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