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Pixelmon Pokemon not working with Iris/Sodium

Hi, I am not sure if this is an duplicate bug I looked through a few posts about the same problem but all it says is that iris fixed this problem already when its occurred to me even with the latest version. I do use shaders and iris seems to work..a bit better without them but the pokemon do look different in the air I first thought my shaders were the problem but no I used about 15 different ones and all of them either made the pokemon completely dissapear or become fully white and sometimes l...
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Iris Shader ISSUE

Hello! My armor isn't working properly using any Shaders because of Iris. Whenever I disable Iris, everything's fine also the same for any shaders's off

Sora Shaders not working

Whenever I try to load Sora Shaders it says: "Iris encountered an issue trying to load the shader/ java.io.IOException: Bad PNG Signature"

Iris neoforge: crashing error

Hello guys, I'm new in all this of iris and neoforge. So I was trying to play in 1.21.1 with mods and decided to install sodium and shaders, but when I tried to put on the mods folder Iris mod it crashed out and showed this error. How can I use Iris with sodium in neoforge and avoid these chases? The game loads correctly until suddenly coses, idk what to do :conc: Btw I installed Iris first, but then realized it was for fabric so I just downloaded the mod on curseforge The game crashed: initializing game Error: net.neoforged.fml.ModLoadingException: Loading errors encountered:...
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Iris not loading FastPBR

I was told to report to Iris Developers, here's the error: Shader program linking failed, see log for details My log is here: https://mclo.gs/NaeiOny Debug log: https://mclo.gs/iEMi2fW MC-Version: 1.21.1 NeoForge version: 1-21.1.194...
Solution:
Turning off MotionBlur fixed it.
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crash upon world join

1.21.7 crashes when joining server
Solution:
can you try without modernfix?

i dont have a problem with iris but with a shader

im using the super duper vanilla shader and whenver im mining blocks it doesnt show the cracks that it shows when you mine a block when i have the shaders on. This is the only shader that does this. is their any way to fix it

i cant open the iris installer

whenever i go to try to open installer in my files it keeps saying open with notepad

Fatal error occurs when shaders are enabled, after minimizing the game (feather client 1.21.7)

When Iris shaders mod (newest version) is in use, after minimizing the game and letting it to run in a background, for more than 30 seconds, a fatal error ( of which screenshot I'm going to attach) occurs. It happens whenever I use shaders (shaders are enabled in options) with iris independently from other mods (I've tried using it with only Iris shaders and sodium turned on). AI log analysis highlights those two lines, as the main cause of the crash; java.lang.IllegalStateException: Iris was not initialized!...
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How can i find Iris for Java 1.21.7 ? Installer only shows 1.21.8 and 1.21.5 ?!?!?

There is even many videos in youtobe that clearly show version 1.21.7 on instalaltion options Chunker doesn´t support 1.21.8 so i can´t use Iris on my server because you just removed the option, this sucks big time...

Signs bug out when enabling shaders.

When enabling shaders, text becomes random colors and/or completely dissapears on/from signs. This happens with every shader i've tested (Bliss and Photon). It is fixed when using F3+T after disabling shaders.
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Distant (horizons) water & fog doesn't render properly through glass

I have tested down to Noble Shaders from the list of "compatible" provided on the Distant Horizon Mod's github page and none of them can properly render water behind glass in 1.21.6 and up. The problem is present in both Multiplayer and Singleplayer. All shaders seem to try and render the DH water in front of the glass. Some shaders don't render DH water at all. Some don't render any water behind glass in or out of vanilla render distance. And there were a few that couldn't render fog behind glass either. The only mods you need to recreate these problems are Sodium(0.6.13), Iris(1.9.x), and any version of DH which is compatible with 1.21.6, 1.21.7, or 1.21.8. Then use Version 0.16.14 of the Fabric Loader to load said mods and you theoretically should be able to recreate the problem with glass, water, and fog using any of the shaders listed below and if DH's "transparency" setting(under quality) is not disabled. ...
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Iris Shader screen is invisible

this i the second modpack i have used recently that has had this issue version: 1.21.1 modpack: The oblivion https://www.curseforge.com/minecraft/modpacks/the-oblivion modpack version:2.4.5 the buttons are still there because i can click on them it is just invisible...
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The game doesn't start when I have iris for neoforge in mods folder

I don't know why this happens, I've tried everything. It happened the same to me when I was using Forge and OptiFine, and it's the main reason why I moved. I've tried to launch the game using both Iris and NeoForge installations (the only other mods I have installed are Sodium, Biomes O'Plenty and Xaero's Minimap), and there's no other way to get the game to work than eliminating Iris archive from the folder (I can't use shaders if it's only located in its own folder and not in the mods one). I'...

Shaders don't load in version 1.21.1 Neoforge on an Arch Linux PC.

dh_terrain.vsh: 0:138(26): error: dhProjection undeclared 0:139(33): error: dhProjectionInverse undeclared This is the error I get. I found nothing about this online. I have reinstalled the mods, the game and my drivers but nothing changes....

Suggestion: Server resourcepack compatibility (Toggle)

When you enable shaders, it makes your game so much more enjoyable for some people. Horever, the problem is that it can’t be used properly on custom servers, because enabling it makes the armor look like it has gone though both world wars and vietnam. So a solution would be that a toggle that when turned on will make it so Enabling a pack with custom shaders will apply them even when shaders enabled, but only those which is modified by the current resourcepack. This would make armor render correctly, without the world looking like an alien planet. Horever, there is an important note: This toggle is made strictly for server resource packs with custom shaders for armors and items so you should NOT use it for running Fabuolus! shader packs...

an itty bitty error message, please help

dh_terrain.vsh: dh_terrain.vsh: 0(150) : error C1503: undefined variable "dhRenderDistance"

Version 1.21.7 it doesn't appear on installation.

Version 1.21.7 doesn't appear during installation. Do you have any idea why it no longer shows up in the Iris Shaders installation menu?
Solution:
1.21.8 should be used not 1.21.7
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No shader working

i have instal Iris in 1.8.12 on my 1.21.1 modpack but when i want to on a modpack, all do the same error message, so i thinj that can provide of that, if someone as the same prolem please help me